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Moadra Abilities & Evolution

Umbral Armor: Reflection, Environmental Protection & Cost

Read Umbral Armor’s reflected damage, freezing/corrosive/toxin protection and Bioplasm usage, including the exact, potentially ambiguous upgrade wording.

10/23/2026 Demo / 2026-10 Moadra Wiki Last updated: 10/23/2026 2 min read

FAQ

Does UAEndure explicitly mean faster damage ticks?
No. Its wording is Increase the area damage interval. The actual timing behavior needs testing; an interval is not interchangeable with a frequency.

What do the game files confirm?

The inventory’s broad reflection wording and environmental-protection sentence describe the intended function. The pickup entry separately explains that Bioplasm is used for protection by reflecting damage. Read both before treating the armor as a passive, resource-free resistance.

UAStrength decreases Bioplasm usage on hit; UARetaliate increases reflected damage on hit. UAEndure literally says Increase the area damage interval. That last phrase is not rewritten here as faster damage ticks, because an interval and a frequency are different quantities.

Mechanic Documented behavior
Core effect Reflect incoming damage
Environmental wording Freezing cold, corrosive gas and deadly toxins
Resource Bioplasm
Interval field Exact area-damage interval behavior needs testing

Which upgrade directions are listed?

  • Decrease the Bioplasm usage on hit
  • Increase the reflected damage on hit
  • Increase the area damage interval

Menu directions name what changes, not numeric ranks, prices or a tested optimal order.

How can you apply these clues?

  1. Before entering a hazardous area, check the armor binding and current Bioplasm. The resource statement matters even when the inventory emphasizes strong environmental protection.

  2. Observe protection and resource consumption in a recoverable situation. Do not deliberately rely on an unmeasured immunity duration to cross a long hazard.

  3. When comparing UAEndure ranks, record the time between area-damage events separately from damage per event. This is the part where the wording most needs an actual timing test.

Heal Lifeblood describes toxin purification and brief protection during healing. That is different from using Umbral Armor for ongoing reflection. Pure describes passive Bioplasm regeneration, not the removal of armor’s resource rules.

Acquisition and verification limits

No exact reflection multiplier, duration, damage-reduction percentage or hazard traversal time has been measured. “Little threat” is preserved as game wording, not converted to a universal immunity claim.

The expandable records below preserve the original game wording and source keys. A bundled record is not proof that the item or encounter is available in the Demo.

Game-file evidence

Original localized game text. Expand a record to inspect its wording and source identifiers.

Umbral ArmorUmbralArmor

Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage. Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.

Decrease the Bioplasm usage on hit

Increase the reflected damage on hit

Increase the area damage interval

Source table
GUI/GUIInfosLocalized
Text keys
UmbralArmor · UAStrength · UARetaliate · UAEndure

GUI/ScanningInfo/ScanInfosLocalized · UmbralArmorOrb_inv_1

Inspect original databank record →
Umbral ArmorUmbralArmorOrb_inv

Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage. Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.

Source table
GUI/ScanningInfo/ScanInfosLocalized
Text keys
UmbralArmorOrb_inv_0 · UmbralArmorOrb_inv_1
Inspect original databank record →
Umbral Armor OrbElementalResistanceOrb

The Orb resonates with a spectrum of powerful energies. It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power. The spectroscopic characteristics of the Orb align closely with the known stellar energies.

Source table
GUI/ScanningInfo/ScanInfosLocalized
Text keys
ElementalResistanceOrb_0 · ElementalResistanceOrb_1
Inspect original databank record →
Umbral Armor OrbElementalResistancePickup

You learned Umbral Armor! You may now traverse the elements! Uses Bioplasm to protect you by reflecting incoming damage.

Source table
GUI/ScanningInfo/ScanInfosLocalized
Text keys
ElementalResistancePickup_0 · ElementalResistancePickup_1
Inspect original databank record →

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