Moadra Protopulse: Shields, Projectiles & Jump Extension
Learn Protopulse’s documented effects: pulse damage, destroying enemy projectiles and shields, and extending a jump when used in the air.
What is confirmed about Protopulse?
The installed GUI contains the displayed name Protopulse and the Simplified Chinese name 普罗托脉冲. The official Demo 1.0.1 patch mentions a reduced Bioplasm cost and a new tooltip shown on discovering the skill. This confirms the ability and a historical adjustment, not a current numeric build recommendation.
What does the inventory description confirm?
The ProtopulseOrb_inv_1 entry describes pulse damage, destruction of enemy projectiles and shields, and mid-air use to extend jump distance. These are explicit inventory statements. They do not establish a numeric damage value, cost, or the exact input timing needed in every room.
Open Protopulse in the databank to read both language versions, or use the combat-clue guide to connect ability and obstacle descriptions.
How should you learn it in your current build?
When it becomes available, read its displayed tooltip and identify the actual binding. Test it in a low-risk situation and compare the resource display before and after use. Treat this as a suggested observation method; we have not measured the result for your save.
If a guide quotes a precise cost, ask which build and upgrade rank it tested. A statement from the February 2025 patch should not become an assumed number for an October 2026 installation.
How does it fit your survival kit?
Keep special-ability spending separate from your healing charges. Use the resource glossary to distinguish Bioplasm from Protoplasm, and inspect the options actually available in the evolution menu.
Sources and limits
Installed GUIInfosLocalized Protopulse entries; official Demo 1.0.1 notes. Unlock room, area of effect, damage and current costs remain unverified here.
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