A geneticist from the planet Quantis Nira’j.
Atael hails from a long line of Neera scientists who have dedicated their lives to studying the genetic makeup of their people and other species across the galaxy.
Atael's research has led to many groundbreaking discoveries, including the identification of genes responsible for telepathy in certain xenospecies.
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A geneticist from the planet Quantis Nira’j.
Atael hails from a long line of Neera scientists who have dedicated their lives to studying the genetic makeup of their people and other species across the galaxy.
Atael's research has led to many groundbreaking discoveries, including the identification of genes responsible for telepathy in certain xenospecies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An improved version of an early invention used by Neera ancestors to hold medicines on their long travels.
This device holds a surplus of collected Bioplasm, which can be used to recharge remote devices or in emergencies.
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An improved version of an early invention used by Neera ancestors to hold medicines on their long travels.
This device holds a surplus of collected Bioplasm, which can be used to recharge remote devices or in emergencies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An unknown species of creeping vine-fungi.
Its ground vines leech the moisture and nutrients from the vibrant Blight growth developed on the surfaces.
Low radiation levels are present.
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An unknown species of creeping vine-fungi.
Its ground vines leech the moisture and nutrients from the vibrant Blight growth developed on the surfaces.
Low radiation levels are present.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Operational systems: intact.
Power flow insufficiency detected.
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Operational systems: intact.
Power flow insufficiency detected.
Operational systems: intact.
Power flow: 100%
Blast-substance receptor unit is set to receive common Emerald Plasma.
Neera-made matter transmitter.
Matter transmit technology provides enhanced security by ensuring that sensitive areas remain isolated from contamination.
This system operates by disassembling objects at the molecular level, transmitting them securely through a controlled energy field, and reassembling them at the terminus.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: pentatoe, the armor bugs or Shield Crawlers, belong to the large family of Wall Crawlers.
During its larval stage, the Shield Crawler grows a tough carapace that provides exceptional protection against most predators.
Due to the armor of its carapace, the Shield Crawler should not be attempted to deter with standard Blaster fire.
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Xenology: pentatoe, the armor bugs or Shield Crawlers, belong to the large family of Wall Crawlers.
During its larval stage, the Shield Crawler grows a tough carapace that provides exceptional protection against most predators.
Due to the armor of its carapace, the Shield Crawler should not be attempted to deter with standard Blaster fire.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a subtype from the family of Wall Crawlers.
Highly aggressive. The creature's infravision enables it to hunt in the darkest of places and fire at its prey with merciless accuracy.
A solitary Spine Crawler is of low threat, but devastating when encountered in large numbers.
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Xenology: a subtype from the family of Wall Crawlers.
Highly aggressive. The creature's infravision enables it to hunt in the darkest of places and fire at its prey with merciless accuracy.
A solitary Spine Crawler is of low threat, but devastating when encountered in large numbers.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a non-aggressive airborne member of the flying-octopoda family.
Wave Flyer's defenses are its speed and evasive body maneuvers, which tend to leave predators befuddled and unwilling to hunt.
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Xenology: a non-aggressive airborne member of the flying-octopoda family.
Wave Flyer's defenses are its speed and evasive body maneuvers, which tend to leave predators befuddled and unwilling to hunt.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An electric discharge.
Power flow errors like power-outs or sudden spikes can sometimes manifest themselves as anomalies like the Electric Jumper.
Electrical entities, by nature, are prone to external Pulses of Energy.
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An electric discharge.
Power flow errors like power-outs or sudden spikes can sometimes manifest themselves as anomalies like the Electric Jumper.
Electrical entities, by nature, are prone to external Pulses of Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a fully developed Stinger Fly.
Once a Stinger Fly reaches maturity, it receives its iconic feature. Hidden inside its abdomen is a stinger, capable of tearing through even the toughest of metals.
The swarm behavior of the species is simultaneously its strength and weakness.
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Xenology: a fully developed Stinger Fly.
Once a Stinger Fly reaches maturity, it receives its iconic feature. Hidden inside its abdomen is a stinger, capable of tearing through even the toughest of metals.
The swarm behavior of the species is simultaneously its strength and weakness.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Blightspawn nesting in Blight growth.
These diminutive creatures spread the Blight by cultivating the radioactive organism and erecting shelter tubes known as Blight Vine.
The Blight Vines feed on the Blight to grow and provide cover for the Blight Cultists against potential intruders.
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Xenology: a Blightspawn nesting in Blight growth.
These diminutive creatures spread the Blight by cultivating the radioactive organism and erecting shelter tubes known as Blight Vine.
The Blight Vines feed on the Blight to grow and provide cover for the Blight Cultists against potential intruders.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a short-sighted species of predatory marine leeches.
Pincer Leeches rely on their sharp sense of smell to hunt in the murky waters of their habitat.
As a Pincer Leech detects its prey, it limits its lateral swimming to allow high speed in a straight line.
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Xenology: a short-sighted species of predatory marine leeches.
Pincer Leeches rely on their sharp sense of smell to hunt in the murky waters of their habitat.
As a Pincer Leech detects its prey, it limits its lateral swimming to allow high speed in a straight line.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a gargantuan Blightspawn.
Deadly levels of radiation form an impenetrable protection upon its exterior.
Weakness detected in the sanguine tissue inside its mouth.
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Xenology: a gargantuan Blightspawn.
Deadly levels of radiation form an impenetrable protection upon its exterior.
Weakness detected in the sanguine tissue inside its mouth.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The most advanced adaptation of a portable Bioplasm Battery.
The Server utilizes a sophisticated Bioplasm energy conversion system that harnesses ambient energy from its surroundings and converts it into usable Bioplasm.
These self-recharging units serve the Neera on their long journeys or on any expedition where unlimited Bioplasm is necessary.
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The most advanced adaptation of a portable Bioplasm Battery.
The Server utilizes a sophisticated Bioplasm energy conversion system that harnesses ambient energy from its surroundings and converts it into usable Bioplasm.
These self-recharging units serve the Neera on their long journeys or on any expedition where unlimited Bioplasm is necessary.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Basic systems intact.
The device should operate once power is restored.
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Basic systems intact.
The device should operate once power is restored.
The device is fully operational.
Hyperbioplasm powered energy field lift, capable of effortless lifting of even the heaviest loads.
Its technology utilizes a concentrated hyperbioplasm energy source that generates a powerful and stable energy field, significantly reducing the effective weight of objects within the lift's range.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Blast-substance-sensitive console unit linked to the power core.
Its sensor unit is calibrated to respond to rapid energy input chains of Emerald Plasma.
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Blast-substance-sensitive console unit linked to the power core.
Its sensor unit is calibrated to respond to rapid energy input chains of Emerald Plasma.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An organic chamber for evolving.
It harnesses the energy in an individual’s Protoplasm reserves to catalyze rapid advancements, pushing the boundaries of ones physique and prowess.
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An organic chamber for evolving.
It harnesses the energy in an individual’s Protoplasm reserves to catalyze rapid advancements, pushing the boundaries of ones physique and prowess.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Blight is proving to be a formidable adversary. Today, I spent hours analyzing samples, my hands stained with the remnants of its spores. It’s fascinating, really—how such a simple organism can wreak havoc with such efficiency. I had a heated discussion with my colleagues about containment strategies, but their optimism is grating. This problem needs to be solved; before it becomes a crisis. The tension in the lab is palpable, and I can’t afford to let their complacency infect my work. We’re in deep, and I fear it’s only going to get deeper.
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The Blight is proving to be a formidable adversary. Today, I spent hours analyzing samples, my hands stained with the remnants of its spores. It’s fascinating, really—how such a simple organism can wreak havoc with such efficiency. I had a heated discussion with my colleagues about containment strategies, but their optimism is grating. This problem needs to be solved; before it becomes a crisis. The tension in the lab is palpable, and I can’t afford to let their complacency infect my work. We’re in deep, and I fear it’s only going to get deeper.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Another day of endless patrols, and the Blight creeps closer. We had a team meeting today, but it was more of a confessional than a strategy session. People shared their fears, and the air was thick with unsaid words. This place used to be our sanctuary out here, but now it feels like the walls are closing in.
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Another day of endless patrols, and the Blight creeps closer. We had a team meeting today, but it was more of a confessional than a strategy session. People shared their fears, and the air was thick with unsaid words. This place used to be our sanctuary out here, but now it feels like the walls are closing in.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Today, the long-awaited Orbs arrived, and I am filled with a sense of purpose. My colleagues share my excitement. Yet, I cannot ignore the murmurs of dissent from the rest of the crew. I don’t know who let it slip that the Orbs take precedence over the Blight issue, but once I find out, they’ll be in for a stern talking-to...
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Today, the long-awaited Orbs arrived, and I am filled with a sense of purpose. My colleagues share my excitement. Yet, I cannot ignore the murmurs of dissent from the rest of the crew. I don’t know who let it slip that the Orbs take precedence over the Blight issue, but once I find out, they’ll be in for a stern talking-to...
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Strange day. The UG logistics team passed through, bringing the damn Orb things in and sharing their complaints about communication difficulties. The scientists were so eager to dive into their research that they seemed to ignore the UG’s accounts of their workers’ unsettling condition. I overheard Asha and Whehalan discussing the Orbs, their voices filled with excitement, while Sergeant Dasaro paced nearby, clearly agitated. I’m feeling somewhat powerless here. I better stick to what I know. That reminds me... I should send Nim to handle the communications tower.
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Strange day. The UG logistics team passed through, bringing the damn Orb things in and sharing their complaints about communication difficulties. The scientists were so eager to dive into their research that they seemed to ignore the UG’s accounts of their workers’ unsettling condition. I overheard Asha and Whehalan discussing the Orbs, their voices filled with excitement, while Sergeant Dasaro paced nearby, clearly agitated. I’m feeling somewhat powerless here. I better stick to what I know. That reminds me... I should send Nim to handle the communications tower.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
I spent the morning reinforcing our equipment, but it feels like putting a band-aid on a gaping wound. The Blight is relentless, infiltrating even the most secure areas. I found myself cursing under my breath as I sealed off vents, knowing full well that it would find a way through. We are all growing weary. If we don’t find a way to outsmart it, we might as well be building our own coffin. We’ve opened communications with the Undermoors engineers to see if we can devise a solution together, since the brains of this operation seem preoccupied with their pet project.
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I spent the morning reinforcing our equipment, but it feels like putting a band-aid on a gaping wound. The Blight is relentless, infiltrating even the most secure areas. I found myself cursing under my breath as I sealed off vents, knowing full well that it would find a way through. We are all growing weary. If we don’t find a way to outsmart it, we might as well be building our own coffin. We’ve opened communications with the Undermoors engineers to see if we can devise a solution together, since the brains of this operation seem preoccupied with their pet project.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Today was a breaking point. I walked into the meeting ready to discuss the troubling results from the Orb analysis, but Asha was in full denial mode. “Let’s focus on the positives,” she said. I felt like screaming. Others seemed to agree with me but stayed quiet, probably fearful of Asha’s reaction. I can’t keep watching them ignore the facts. Something in the Orbs is amplifying the Blight. I need to find allies who will take this seriously.
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Today was a breaking point. I walked into the meeting ready to discuss the troubling results from the Orb analysis, but Asha was in full denial mode. “Let’s focus on the positives,” she said. I felt like screaming. Others seemed to agree with me but stayed quiet, probably fearful of Asha’s reaction. I can’t keep watching them ignore the facts. Something in the Orbs is amplifying the Blight. I need to find allies who will take this seriously.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The loss of Halon and Taris has hit the team hard. Afternoon was clearing routine, but my mind was elsewhere. I keep replaying their last moments in my head, wishing I could have done something to save them. Sorry, Halon. We could really use one of your jokes right now.
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The loss of Halon and Taris has hit the team hard. Afternoon was clearing routine, but my mind was elsewhere. I keep replaying their last moments in my head, wishing I could have done something to save them. Sorry, Halon. We could really use one of your jokes right now.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The lab’s been flickering on an off for a couple of days now, and I’m having my ear chewed off by Asha to get things stabilized. Honestly, I’d like to see her get down in there—ripping open the circuits and cleaning out that Blight crap. This has nothing to do with competence, no matter how many times I scrub and repair, it keeps coming back. I’m getting sick of the constant blame.
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The lab’s been flickering on an off for a couple of days now, and I’m having my ear chewed off by Asha to get things stabilized. Honestly, I’d like to see her get down in there—ripping open the circuits and cleaning out that Blight crap. This has nothing to do with competence, no matter how many times I scrub and repair, it keeps coming back. I’m getting sick of the constant blame.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
I can’t believe what just happened. We were officially instructed to cease all communication with the Undermoors. The order came down from Ranaar Elras himself, citing “internal protocol” and the need to focus on our current research. What is it with these people... The Blight is still advancing, and now we’re being cut off from potential help? Just what the hell is going on in here?
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I can’t believe what just happened. We were officially instructed to cease all communication with the Undermoors. The order came down from Ranaar Elras himself, citing “internal protocol” and the need to focus on our current research. What is it with these people... The Blight is still advancing, and now we’re being cut off from potential help? Just what the hell is going on in here?
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Patient info: a Neera elite warrior.
Blaster-grade burns in various body parts, wounds permeated in Blight, right arm severed beyond recovery, Lifeblood pathogen levels rising.
Starting the necessary preparations for treatment.
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Patient info: a Neera elite warrior.
Blaster-grade burns in various body parts, wounds permeated in Blight, right arm severed beyond recovery, Lifeblood pathogen levels rising.
Starting the necessary preparations for treatment.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
After the closing of sustained wounds, I have decided, as a desperate measure, to attempt reviving the patient with the prototype Orb treatment.
Even with the events following Captain Amari's treatment, in these dire circumstances, I believe it is our sole remaining option if we are to save lives.
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After the closing of sustained wounds, I have decided, as a desperate measure, to attempt reviving the patient with the prototype Orb treatment.
Even with the events following Captain Amari's treatment, in these dire circumstances, I believe it is our sole remaining option if we are to save lives.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb has had an immediate effect. A Thick, flush shell has formed, multiplying around the patient.
The patient's heart rate fell close to a standstill before stabilizing near deep hibernation levels…
For now, I can only wait and place trust in the morsels of data we have gathered about the Orbs.
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The Orb has had an immediate effect. A Thick, flush shell has formed, multiplying around the patient.
The patient's heart rate fell close to a standstill before stabilizing near deep hibernation levels…
For now, I can only wait and place trust in the morsels of data we have gathered about the Orbs.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The underground team's samples of fauna and flora have arrived.
Along with sub-families of wall crawlers and mollusks came unknown specimens; two organic cradles.
In each lies an Orb of powerful energy. Both the east and west sectors have collected the samples and begun research.
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The underground team's samples of fauna and flora have arrived.
Along with sub-families of wall crawlers and mollusks came unknown specimens; two organic cradles.
In each lies an Orb of powerful energy. Both the east and west sectors have collected the samples and begun research.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
We found statistically significant differences between the organisms.
While both Orbs possess potent biomass-repairing capabilities, one of the Orb's bioelectricity readings are overwhelming, whereas those of the other Orb are nearly nonexistent.
The deviations between them are extreme, yet genetic evidence strongly suggests a common ancestry.
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We found statistically significant differences between the organisms.
While both Orbs possess potent biomass-repairing capabilities, one of the Orb's bioelectricity readings are overwhelming, whereas those of the other Orb are nearly nonexistent.
The deviations between them are extreme, yet genetic evidence strongly suggests a common ancestry.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Our cell tests show that the potency of the Orbs' biomass repair capabilities could lie within their cradles.
The cradles contains unknown xenocytes that mimic the DNA of the recipient's cells, multiplying new ones to replace the old.
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Our cell tests show that the potency of the Orbs' biomass repair capabilities could lie within their cradles.
The cradles contains unknown xenocytes that mimic the DNA of the recipient's cells, multiplying new ones to replace the old.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A minor incident with one of the Orb containers has occurred.
As it was being transported, some of its radioactive contents got sprayed onto the floor near the air ducts in the east sector. Its insulation must have broken due to the temperature shifts within the container.
Please, take care of the mess—there’s enough trouble with the Blight as is.
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A minor incident with one of the Orb containers has occurred.
As it was being transported, some of its radioactive contents got sprayed onto the floor near the air ducts in the east sector. Its insulation must have broken due to the temperature shifts within the container.
Please, take care of the mess—there’s enough trouble with the Blight as is.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The power of the Orbs is extraordinary!
The Orbs extends a recipient's morphology beyond its limits by replacing any missing biomass information with new cells, restoring the individual's physique stronger than ever before.
The potential of such magnitude is frighteningly compelling.
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The power of the Orbs is extraordinary!
The Orbs extends a recipient's morphology beyond its limits by replacing any missing biomass information with new cells, restoring the individual's physique stronger than ever before.
The potential of such magnitude is frighteningly compelling.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Energy levels of the pocket indicate an intense mass of Bioplasm inside.
The surrounding radioactive fungi have provided the most favorable conditions for mutation.
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Energy levels of the pocket indicate an intense mass of Bioplasm inside.
The surrounding radioactive fungi have provided the most favorable conditions for mutation.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A thick-skinned fungus growing in radioactive mucus has adapted to survive and benefit from the harsh conditions.
Further investigation into its internal physiology could provide insights into the organism’s production of Protoplasm, or molecular adaptations that confer resistance to the surrounding stressors.
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A thick-skinned fungus growing in radioactive mucus has adapted to survive and benefit from the harsh conditions.
Further investigation into its internal physiology could provide insights into the organism’s production of Protoplasm, or molecular adaptations that confer resistance to the surrounding stressors.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A form of a fungal steroid.
Fungal steroids are a class of organic compounds with diverse biological functions, including regulating growth and development.
Contains a high amount of Protoplasm.
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A form of a fungal steroid.
Fungal steroids are a class of organic compounds with diverse biological functions, including regulating growth and development.
Contains a high amount of Protoplasm.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A maintenance and upgrade station for Servo Bots, designed to restore, enhance, and optimize the performance of Servo Bots that have fallen into disrepair or require upgrades to improve their service capabilities. This specialized station ensures that each Bot operates at peak efficiency.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Protean skeleton of an adult.
The bones are slender and elongated, with a delicate curvature. Combined with a complex skeletal structure exuding elegance and refinement, suggests a species both physically and intellectually advanced for its time.
Unusual markings detected on the bones indicate a debilitating genetic condition. These signs of damage originate from the devastating effects of the Blight, which ultimately led to the individual’s demise.
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Xenology: a Protean skeleton of an adult.
The bones are slender and elongated, with a delicate curvature. Combined with a complex skeletal structure exuding elegance and refinement, suggests a species both physically and intellectually advanced for its time.
Unusual markings detected on the bones indicate a debilitating genetic condition. These signs of damage originate from the devastating effects of the Blight, which ultimately led to the individual’s demise.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The discovery of the Blight gene in the Protean DNA is a significant breakthrough in the field of xenogenetics.
Originating from an undetermined source and not inherent to the Protean genome as previously thought, this gene was believed to have plagued the Protean for generations and played a part in being responsible for their extinction.
For us, this discovery is both fascinating and deeply concerning.
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The discovery of the Blight gene in the Protean DNA is a significant breakthrough in the field of xenogenetics.
Originating from an undetermined source and not inherent to the Protean genome as previously thought, this gene was believed to have plagued the Protean for generations and played a part in being responsible for their extinction.
For us, this discovery is both fascinating and deeply concerning.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The mystery surrounding the origin of the Blight gene weighs heavily on my mind. Although we found the blood tie of the Neera ancestry, the evidence leaves us with more questions than answers. I must say, our team was greatly dismayed by the results...
Despite the challenges, we must push on. My colleagues and I are working tirelessly to understand the mechanisms by which the gene operates and to develop new treatments to combat its effects.
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The mystery surrounding the origin of the Blight gene weighs heavily on my mind. Although we found the blood tie of the Neera ancestry, the evidence leaves us with more questions than answers. I must say, our team was greatly dismayed by the results...
Despite the challenges, we must push on. My colleagues and I are working tirelessly to understand the mechanisms by which the gene operates and to develop new treatments to combat its effects.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
We need to be patient. Do not make enemies of each other—We have no choice but to work together.
It is only through this that we will survive the times that we are in.
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We need to be patient. Do not make enemies of each other—We have no choice but to work together.
It is only through this that we will survive the times that we are in.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a heavily armored desert dweller.
Known for its long retractable stinger curled inside its mouth, which is only revealed when striking at its prey.
Protecting the Dune Stinger is a hard shell that deflects most Blaster-grade gunfire, but as the creature lunges for its target, its weak abdominal parts become exposed.
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Xenology: a heavily armored desert dweller.
Known for its long retractable stinger curled inside its mouth, which is only revealed when striking at its prey.
Protecting the Dune Stinger is a hard shell that deflects most Blaster-grade gunfire, but as the creature lunges for its target, its weak abdominal parts become exposed.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: carnivorous flora capable of surviving in the harshest of environments due to its diverse diet and defense mechanisms.
As well as consuming nutrients from the soil, it hunts for any bypassing lifeforms it considers as prey.
Despite its tenacity against the elements, its roots are brittle and vulnerable to Concussive Energy.
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Xenology: carnivorous flora capable of surviving in the harshest of environments due to its diverse diet and defense mechanisms.
As well as consuming nutrients from the soil, it hunts for any bypassing lifeforms it considers as prey.
Despite its tenacity against the elements, its roots are brittle and vulnerable to Concussive Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Caustic Creeper feeding on the radioactive Blight has developed abnormal traits, mutating into a more fierce deviation from its previous form.
The fiber composition of its superterranean tendrils has toughened, making the Blight Creeper immune to Blaster fire.
However, even in its evolved state,
the Creeper's roots are still brittle and vulnerable to Concussive Energy.
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Xenology: a Caustic Creeper feeding on the radioactive Blight has developed abnormal traits, mutating into a more fierce deviation from its previous form.
The fiber composition of its superterranean tendrils has toughened, making the Blight Creeper immune to Blaster fire.
However, even in its evolved state,
the Creeper's roots are still brittle and vulnerable to Concussive Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: Wall Hoppers are a group of insects that are a part of the family of Wall Crawlers.
Although they normally move unobtrusively and fairly slowly, Hoppers are capable of very agile movement and jumps, notably when hunting, but sometimes in response to sudden threats or crossing long gaps.
Its flexible carapace leaves it exposed to any Concussive Energy.
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Xenology: Wall Hoppers are a group of insects that are a part of the family of Wall Crawlers.
Although they normally move unobtrusively and fairly slowly, Hoppers are capable of very agile movement and jumps, notably when hunting, but sometimes in response to sudden threats or crossing long gaps.
Its flexible carapace leaves it exposed to any Concussive Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: less mobile cousin of the Wall Hopper.
Surgers defend themselves by emitting a stream of corrosive fluid traveling at high speed, which on contact, repels most predators.
The Surger’s carapace is strong enough to protect itself from its own corrosive fluid spill, and as a consequence, it is impervious to any Blaster fire.
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Xenology: less mobile cousin of the Wall Hopper.
Surgers defend themselves by emitting a stream of corrosive fluid traveling at high speed, which on contact, repels most predators.
The Surger’s carapace is strong enough to protect itself from its own corrosive fluid spill, and as a consequence, it is impervious to any Blaster fire.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: an acrid spheroid of gaseous matter.
An extreme increase in levels of corrosive concentration in the soil has been detrimental to the regional fauna and flora, which also has led to the formation of gas spheroids that hold lethal concentrations of corrosive gas.
A sufficient amount of Pulse Energy may disperse the gaseous matter encircling the Vaporoid's nucleus.
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Xenology: an acrid spheroid of gaseous matter.
An extreme increase in levels of corrosive concentration in the soil has been detrimental to the regional fauna and flora, which also has led to the formation of gas spheroids that hold lethal concentrations of corrosive gas.
A sufficient amount of Pulse Energy may disperse the gaseous matter encircling the Vaporoid's nucleus.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Blaster-resistant Blightspawn avian.
Inside the creature's keen eye is a cache of volatile liquids, highly sensitive to Concussive Energy.
Blightwing's physical and behavioral features lead to a seemingly purposeful self-harming combination.
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Xenology: a Blaster-resistant Blightspawn avian.
Inside the creature's keen eye is a cache of volatile liquids, highly sensitive to Concussive Energy.
Blightwing's physical and behavioral features lead to a seemingly purposeful self-harming combination.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a large Blightspawn thriving in radioactive Blight by consuming it as sustenance.
When the Bilemound senses a threat, it launches a barrage of parasitic spores as a defense mechanism.
High levels of radiation form an impenetrable defense on its exterior.
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Xenology: a large Blightspawn thriving in radioactive Blight by consuming it as sustenance.
When the Bilemound senses a threat, it launches a barrage of parasitic spores as a defense mechanism.
High levels of radiation form an impenetrable defense on its exterior.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a parasitic Blightspawn maturing inside a Bilemound.
The gut fluids of a Bilemound are dense with nutrition and radiation, allowing Bilespores to multiply rapidly in its intestines.
At times Bilespores absorb Bioplasm and Lifeblood cells from their diet.
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Xenology: a parasitic Blightspawn maturing inside a Bilemound.
The gut fluids of a Bilemound are dense with nutrition and radiation, allowing Bilespores to multiply rapidly in its intestines.
At times Bilespores absorb Bioplasm and Lifeblood cells from their diet.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
At the tips of its inky tendrils juts lightly radioactive produce.
Protoplasm is an element found in all living matter. It is produced from cosmic rays bombarding a planet’s atmosphere.
Similar fungi grow on various planets and are a popular source of food for many creatures.
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At the tips of its inky tendrils juts lightly radioactive produce.
Protoplasm is an element found in all living matter. It is produced from cosmic rays bombarding a planet’s atmosphere.
Similar fungi grow on various planets and are a popular source of food for many creatures.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A former entrepreneur in the field of mechanics.
Nim's experience as a mechanic, coupled with the ability to persevere in the face of adversity, makes him an excellent candidate for the Expedition.
His time in prison is a testament to his resilience and ability to adapt even in the bleakest of circumstances.
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A former entrepreneur in the field of mechanics.
Nim's experience as a mechanic, coupled with the ability to persevere in the face of adversity, makes him an excellent candidate for the Expedition.
His time in prison is a testament to his resilience and ability to adapt even in the bleakest of circumstances.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The critical components are damaged.
The feed line adjustment mismatch has caused the transmit energy to reflect back toward the transmitter, overheating some of its components beyond repair.
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The critical components are damaged.
The feed line adjustment mismatch has caused the transmit energy to reflect back toward the transmitter, overheating some of its components beyond repair.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A blast substance-sensitive mechanical switch.
A small amount of Emerald Plasma and light pressure applied on the receptor unit alternates between two states, diverting the flow direction of conveyor belts.
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A blast substance-sensitive mechanical switch.
A small amount of Emerald Plasma and light pressure applied on the receptor unit alternates between two states, diverting the flow direction of conveyor belts.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A container designed for safe transport and storage of various supplies.
Due to its reliable insulation and hefty exterior, this model has seen wide use ranging from military operations and rescue missions to archaeological expeditions.
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A container designed for safe transport and storage of various supplies.
Due to its reliable insulation and hefty exterior, this model has seen wide use ranging from military operations and rescue missions to archaeological expeditions.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Status: Leader of Kvasar II reconnaissance squad.
Background: Long-standing association with Lieutenant Moadra Meras, Sergeant Talou Nas, and Corporal Ozo Gamar serving under Silnon's command.
Personally acknowledged by the Queen herself for his unwavering loyalty to the Throne and revered by the rookies for his rigorous training.
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Status: Leader of Kvasar II reconnaissance squad.
Background: Long-standing association with Lieutenant Moadra Meras, Sergeant Talou Nas, and Corporal Ozo Gamar serving under Silnon's command.
Personally acknowledged by the Queen herself for his unwavering loyalty to the Throne and revered by the rookies for his rigorous training.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Designation: Reconnaissance Squad, Kvasar II
Specialization: Hacking, Cyber Warfare.
Scanning historical data...
Years of service observed—The Frontier Wars, The Spiral, Royal reconnassaince.
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Designation: Reconnaissance Squad, Kvasar II
Specialization: Hacking, Cyber Warfare.
Scanning historical data...
Years of service observed—The Frontier Wars, The Spiral, Royal reconnassaince.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Role: Pilot of the carrier vessel Methrasul, assigned to Kvasar II.
Accolades: Multiple commendations, recognized as one of the foremost pilots within the Neera elite ranks.
Credited with several life-saving interventions.
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Role: Pilot of the carrier vessel Methrasul, assigned to Kvasar II.
Accolades: Multiple commendations, recognized as one of the foremost pilots within the Neera elite ranks.
Credited with several life-saving interventions.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A thick-skinned fungus growing in radioactive mucus has adapted to survive and benefit from the harsh conditions.
Further investigation into its internal physiology could provide insights into DNA repair mechanisms, the production of Protoplasm, or other molecular adaptations that confer resistance to the surrounding stressors.
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A thick-skinned fungus growing in radioactive mucus has adapted to survive and benefit from the harsh conditions.
Further investigation into its internal physiology could provide insights into DNA repair mechanisms, the production of Protoplasm, or other molecular adaptations that confer resistance to the surrounding stressors.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A form of a fungal steroid.
Fungal steroids are a class of organic compounds with diverse biological functions, including regulating growth and development.
Contains an overwhelming amount of Protoplasm.
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A form of a fungal steroid.
Fungal steroids are a class of organic compounds with diverse biological functions, including regulating growth and development.
Contains an overwhelming amount of Protoplasm.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: Scyther belongs to the predatory Scutidae family, known for its distinctive curved hook appendages and exceptionally resilient carapace.
Scutidae insects primarily target smaller prey, but their larger counterparts can pose a threat even to larger organisms.
Scyther's exoskeleton boasts a super tough composition, impervious to conventional attacks. This seemingly impenetrable defense is susceptible solely to energies generated at Hypervelocity.
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Xenology: Scyther belongs to the predatory Scutidae family, known for its distinctive curved hook appendages and exceptionally resilient carapace.
Scutidae insects primarily target smaller prey, but their larger counterparts can pose a threat even to larger organisms.
Scyther's exoskeleton boasts a super tough composition, impervious to conventional attacks. This seemingly impenetrable defense is susceptible solely to energies generated at Hypervelocity.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Celestial symbiosis is a rare and extraordinary phenomenon that occurs when a dying star and a young planet become gravitationally entwined, resulting in the creation of a hybrid entity known as a Star-Planet.
The process begins with a dying star in the final stages of its life. As the star approaches the end of its fusion cycle, it expands into a red giant, shedding its outer layers into space. Simultaneously, a young planet orbits nearby, passing through the stellar debris field.
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Celestial symbiosis is a rare and extraordinary phenomenon that occurs when a dying star and a young planet become gravitationally entwined, resulting in the creation of a hybrid entity known as a Star-Planet.
The process begins with a dying star in the final stages of its life. As the star approaches the end of its fusion cycle, it expands into a red giant, shedding its outer layers into space. Simultaneously, a young planet orbits nearby, passing through the stellar debris field.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A Star-Planet entity that emerges from the Celestial Symbiosis exhibits a combination of properties. One-half of the entity retains the characteristics of a star, with a central core undergoing a fusion process. This part radiates light and heat, albeit at a much lower intensity than a fully-fledged star.
The other half of the entity preserves the planet-like features, such as a solid or liquid surface, an atmosphere, and even life-sustaining conditions. The planet's original composition is modified by the infusion of stellar material, resulting in a hybrid environment.
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A Star-Planet entity that emerges from the Celestial Symbiosis exhibits a combination of properties. One-half of the entity retains the characteristics of a star, with a central core undergoing a fusion process. This part radiates light and heat, albeit at a much lower intensity than a fully-fledged star.
The other half of the entity preserves the planet-like features, such as a solid or liquid surface, an atmosphere, and even life-sustaining conditions. The planet's original composition is modified by the infusion of stellar material, resulting in a hybrid environment.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The spacecraft currently employed by reconnaissance squad Kvasar II.
Originally commissioned and utilized by Taro Ictera, a revered interplanetary diplomat. Since the breach of The Alliance, the vessel found itself in need of new custodians to uphold the values of the Throne.
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The spacecraft currently employed by reconnaissance squad Kvasar II.
Originally commissioned and utilized by Taro Ictera, a revered interplanetary diplomat. Since the breach of The Alliance, the vessel found itself in need of new custodians to uphold the values of the Throne.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The natives of Protea VI
A widely accepted theory proposes that the Protean people perished thousands of years ago as a result of a sudden climate change on their last known home planet Protea VI.
Recent studies show the Protean bear a resemblance to the Neera ancestors depicted in old tales of the Neera kin. However, the analyses are still highly controversial and lack a scientific consensus.
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The natives of Protea VI
A widely accepted theory proposes that the Protean people perished thousands of years ago as a result of a sudden climate change on their last known home planet Protea VI.
Recent studies show the Protean bear a resemblance to the Neera ancestors depicted in old tales of the Neera kin. However, the analyses are still highly controversial and lack a scientific consensus.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A sign of recovery discovered regarding the planet Protea VI.
Under the planet's sand-coated atmosphere, anomalies manifest as eyes of the storm. These anomalies create momentary, narrow navigable spaces through the planet's lethal atmosphere.
Researchers believe Protea VI may have once been a habitable planet as recently as twenty thousand years ago.
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A sign of recovery discovered regarding the planet Protea VI.
Under the planet's sand-coated atmosphere, anomalies manifest as eyes of the storm. These anomalies create momentary, narrow navigable spaces through the planet's lethal atmosphere.
Researchers believe Protea VI may have once been a habitable planet as recently as twenty thousand years ago.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Sand storms and dust devils are frequent on Protea VI.
Planet-encircling sand storms occur continually and threaten the operation of expedition spaceship engines.
The mechanism responsible for the development of these sand storms is still not well understood. It has been suggested to be loosely related to thermal tides and gravitational influence of nearby planets.
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Sand storms and dust devils are frequent on Protea VI.
Planet-encircling sand storms occur continually and threaten the operation of expedition spaceship engines.
The mechanism responsible for the development of these sand storms is still not well understood. It has been suggested to be loosely related to thermal tides and gravitational influence of nearby planets.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Lost heritage
Our archaeological records consist of myriads of architecture, biofacts, ecofacts, and cultural landscapes of many peoples of nearby planets.
Yet the knowledge regarding our prehistory, reaching only several thousand years back, is practically barren.
Hopefully, this destination provides us what we are here to find; a closure to the lost chapters of the Neera.
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Lost heritage
Our archaeological records consist of myriads of architecture, biofacts, ecofacts, and cultural landscapes of many peoples of nearby planets.
Yet the knowledge regarding our prehistory, reaching only several thousand years back, is practically barren.
Hopefully, this destination provides us what we are here to find; a closure to the lost chapters of the Neera.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
We have arrived at Protea VI.
As was expected, the descent upon its surface was rough, to say the least. Our spaceship sustained severe engine damage, and although our crew is confident in their ability to fix the problem, I can't help but feel a bit apprehensive about the situation.
We would be better to prepare our departure more carefully if the same atmospheric conditions prevail.
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We have arrived at Protea VI.
As was expected, the descent upon its surface was rough, to say the least. Our spaceship sustained severe engine damage, and although our crew is confident in their ability to fix the problem, I can't help but feel a bit apprehensive about the situation.
We would be better to prepare our departure more carefully if the same atmospheric conditions prevail.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Several environmental problems may be encountered during our time on Protea VI.
The climate is unpredictably hazardous at best, and from the looks of it, the lifeforms are unfamiliar, and most we’ve met seem to consider our crew as prey.
Lastly, the terrain contains very few significant landmarks, apart from the great mountain to the west of where we landed.
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Several environmental problems may be encountered during our time on Protea VI.
The climate is unpredictably hazardous at best, and from the looks of it, the lifeforms are unfamiliar, and most we’ve met seem to consider our crew as prey.
Lastly, the terrain contains very few significant landmarks, apart from the great mountain to the west of where we landed.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
To maximize our results, we have decided to split the expedition in two.
The first team, led by Atael Elras, will stay on the surface. Their main responsibilities will be to repair the expedition spaceship and manage operations at the Archives.
Second team, leading the excavations, calls for interdisciplinary collaboration, consisting most of our personnel. Once the Archives is operational, Ranaar and I will lead our team to the western mountain.
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To maximize our results, we have decided to split the expedition in two.
The first team, led by Atael Elras, will stay on the surface. Their main responsibilities will be to repair the expedition spaceship and manage operations at the Archives.
Second team, leading the excavations, calls for interdisciplinary collaboration, consisting most of our personnel. Once the Archives is operational, Ranaar and I will lead our team to the western mountain.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Critical components to the automatic flight control system have been damaged.
Manual controls for heading, speed, altitude, vertical speed, vertical navigation, and lateral navigation are intact.
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Critical components to the automatic flight control system have been damaged.
Manual controls for heading, speed, altitude, vertical speed, vertical navigation, and lateral navigation are intact.
Automatic flight control system operational.
Manual controls for heading, speed, altitude, vertical speed, vertical navigation, and lateral navigation are intact.
All functions restored.
System ready for optimal flight operations.
The nerve center of the Expedition Spaceship. This panel is crafted to provide pilots with control over every aspect of flight.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Heading indicator: Protea VI, waypoint reached.
The next waypoint has been set: Quantis Nira’j, homeworld of the Neera, 18,063E?8 etheric years away.
Wind speed and wind direction indicators show extreme, unstable conditions.
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Heading indicator: Protea VI, waypoint reached.
The next waypoint has been set: Quantis Nira’j, homeworld of the Neera, 18,063E?8 etheric years away.
Wind speed and wind direction indicators show extreme, unstable conditions.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Most of the major engine components are undamaged.
Engine turbines are stuffed with sand and dust particles. Pressurization maintenance of the hyperbioplasm propellant feed systems is incomplete.
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Most of the major engine components are undamaged.
Engine turbines are stuffed with sand and dust particles. Pressurization maintenance of the hyperbioplasm propellant feed systems is incomplete.
Pressurization maintenance of the hyperbioplasm propellant feed systems is fully complete.
Engine operational.
The beating heart of any space-faring vessel. Uses Hyperbioplasm as propellant to fling the Expedition Spaceship through the cosmos.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Blaster tool-powered lift.
The blast substance sensor's safety mechanism requires passengers to be inside the safety limits of the cart before activating.
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Blaster tool-powered lift.
The blast substance sensor's safety mechanism requires passengers to be inside the safety limits of the cart before activating.
Blaster tool-powered lift.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
For the people of Neera, the Servo Bots are more than just sophisticated machines—they are a symbol of their ingenuity and technological prowess. Early models were handcrafted by skilled artisans, who took great pride in their work to create machines that were both beautiful and functional.
The Servo Bots’ advanced sensors and processing units allow them to analyze and interpret complex data, making them useful in industrial applications, medical and scientific research, as well as military operations.
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For the people of Neera, the Servo Bots are more than just sophisticated machines—they are a symbol of their ingenuity and technological prowess. Early models were handcrafted by skilled artisans, who took great pride in their work to create machines that were both beautiful and functional.
The Servo Bots’ advanced sensors and processing units allow them to analyze and interpret complex data, making them useful in industrial applications, medical and scientific research, as well as military operations.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
For the people of Neera, the Servo Bots are more than just sophisticated machines—they are a symbol of their ingenuity and technological prowess. Early models were handcrafted by skilled artisans, who took great pride in their work to create machines that were both beautiful and functional.
The Servo Bots’ advanced sensors and processing units allow them to analyze and interpret complex data, making them useful in industrial applications, medical and scientific research, as well as military operations.
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For the people of Neera, the Servo Bots are more than just sophisticated machines—they are a symbol of their ingenuity and technological prowess. Early models were handcrafted by skilled artisans, who took great pride in their work to create machines that were both beautiful and functional.
The Servo Bots’ advanced sensors and processing units allow them to analyze and interpret complex data, making them useful in industrial applications, medical and scientific research, as well as military operations.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A prototype communication device built to coordinate and help workers make informed decisions, even when superiors are not present.
The built-in AI is programmed to record and relay the commanding officer’s insights on current events.
Despite its advanced capabilities, the Command Ledger is not a replacement for leadership. Its means to gather and process new information are still in the early stages of development.
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A prototype communication device built to coordinate and help workers make informed decisions, even when superiors are not present.
The built-in AI is programmed to record and relay the commanding officer’s insights on current events.
Despite its advanced capabilities, the Command Ledger is not a replacement for leadership. Its means to gather and process new information are still in the early stages of development.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Phase 1: Purge
[џ∑]ж(Ω∂)≈
The first part of the algorithm initiates a purification process. It targets the Blight Cradle organism, breaking down its protective barriers and eliminating any external contaminants. This step weakens the organism's defenses, rendering it vulnerable to subsequent interventions.
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Phase 1: Purge
[џ∑]ж(Ω∂)≈
The first part of the algorithm initiates a purification process. It targets the Blight Cradle organism, breaking down its protective barriers and eliminating any external contaminants. This step weakens the organism's defenses, rendering it vulnerable to subsequent interventions.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Phase 2: Suppress
[Ħ∫]×{Δ}øг[ђ]÷
The second part focuses on preventing the Blight Cradle organism's ability to regenerate. It destroys the organism's internal mechanisms for replication, eliminating its ability to grow back. By curbing its growth, this phase prevents the Blight Cradle from re-infesting the Orb.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Phase 3: Neutralize
[Ф¶]×[оμ] ·
The third part of the algorithm is designed to kill the weakened Blight Cradle organism. It introduces a DNA-guided beam that targets the organism, destroying it to its last cell. This phase releases the Orb from the Blight Cradle organism for further procedures.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Phase 4: Stasis
[П§]√[эЭ]
The last phase of the algorithm focuses on reprogramming the Orb to halt the growth of infected tissue within its host. By modifying the Orb, it is able to stimulate cell repair, creating an equilibrium between the infected and healthy cells of its recipient. This phase lays the groundwork for future development of healthy tissue function.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The rawness of the climate is taxing our equipment.
We lost another unit of excavation servos in a blizzard halfway up the mountain. Excavations teams are to continue solely at ground level altitudes.
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The rawness of the climate is taxing our equipment.
We lost another unit of excavation servos in a blizzard halfway up the mountain. Excavations teams are to continue solely at ground level altitudes.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Humor is running low among the crew members.
I don't blame them. Nothing fruitful has come in our way for ages, and the weather is not doing us any favors. If it's not sand and dust in every corner and crevice, it's ice and biting cold.
These conditions bring out the worst in all of us, it seems... At times, even I doubt why we keep searching here. The latest excavations only seem to emphasize this planet is not worth our time.
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Humor is running low among the crew members.
I don't blame them. Nothing fruitful has come in our way for ages, and the weather is not doing us any favors. If it's not sand and dust in every corner and crevice, it's ice and biting cold.
These conditions bring out the worst in all of us, it seems... At times, even I doubt why we keep searching here. The latest excavations only seem to emphasize this planet is not worth our time.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
This cold is pushing our equipment to its limits. Most of the more delicate sensing devices can't handle these conditions.
It seems we are going to be relying on our personal servo bots for surface combings and perform digging with manual augers and good old fashioned shovels.
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This cold is pushing our equipment to its limits. Most of the more delicate sensing devices can't handle these conditions.
It seems we are going to be relying on our personal servo bots for surface combings and perform digging with manual augers and good old fashioned shovels.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A stone carving made of aspotaite rock.
Aspotaite rock is easily malleable and favored by many artisans. Due to its rare deposits, it makes for a treasured crafting material for various practical and creative endeavors such as sculpting and architectural projects around the galaxy.
Inscribed runes translate: "Beware the call of Protosin."
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A stone carving made of aspotaite rock.
Aspotaite rock is easily malleable and favored by many artisans. Due to its rare deposits, it makes for a treasured crafting material for various practical and creative endeavors such as sculpting and architectural projects around the galaxy.
Inscribed runes translate: "Beware the call of Protosin."
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A long-stemmed, strong vine is rooted in the soil at ground level.
It uses its base structure for vertical support to climb up and gain access to appealing areas containing nutrition.
At its core, the Bypass Sprout produces a Protoplasm fruit, which after harvesting, causes the organism to wither violently.
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A long-stemmed, strong vine is rooted in the soil at ground level.
It uses its base structure for vertical support to climb up and gain access to appealing areas containing nutrition.
At its core, the Bypass Sprout produces a Protoplasm fruit, which after harvesting, causes the organism to wither violently.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A rare component of cell walls in fungi.
When touched it forms a layer of highly adhesive plaster, which quickly petrifies upon the surface, as hard as titanium alloy.
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A rare component of cell walls in fungi.
When touched it forms a layer of highly adhesive plaster, which quickly petrifies upon the surface, as hard as titanium alloy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: Smoglins move around by using gasses generated inside their bodies.
The creature's exhaust hole closes temporarily to prevent the gas from escaping, making the Smoglin's body light enough for its weak appendages to make a jump.
Smoglins feed on acid and make their territory in the vicinity of pockets of acid, which they fiercely defend.
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Xenology: Smoglins move around by using gasses generated inside their bodies.
The creature's exhaust hole closes temporarily to prevent the gas from escaping, making the Smoglin's body light enough for its weak appendages to make a jump.
Smoglins feed on acid and make their territory in the vicinity of pockets of acid, which they fiercely defend.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Smogling with an irregularly evolved exterior.
The creature's DNA has been invaded by the Blight, which has led to Smogling's genes acquiring mutations in their sequence: the creature's skin has developed a hard surface, only penetrable by anti-armor rounds.
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Xenology: a Smogling with an irregularly evolved exterior.
The creature's DNA has been invaded by the Blight, which has led to Smogling's genes acquiring mutations in their sequence: the creature's skin has developed a hard surface, only penetrable by anti-armor rounds.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a genus of predatory pit mollusks.
Cleft Slinger spends most of its time in its nest pit, hiding under a tough carapace.
Its keen sense of smell allows it to point out the location of its prey well before revealing its sensitive pellet slinger and releasing a barrage of small acid projectiles.
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Xenology: a genus of predatory pit mollusks.
Cleft Slinger spends most of its time in its nest pit, hiding under a tough carapace.
Its keen sense of smell allows it to point out the location of its prey well before revealing its sensitive pellet slinger and releasing a barrage of small acid projectiles.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: Acid Crawlers are a sub-type of wall-crawler herbivores, feeding on plant tissue such as stems, herbaceous roots, and fungi.
Due to the acidic contents in its diet, the creature's spores have concentrated acid in them; however, these acidic spores are a useful deterrent against predators.
Surrounding the Acid Crawler is a thick carapace, protecting it from Blaster-grade impacts.
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Xenology: Acid Crawlers are a sub-type of wall-crawler herbivores, feeding on plant tissue such as stems, herbaceous roots, and fungi.
Due to the acidic contents in its diet, the creature's spores have concentrated acid in them; however, these acidic spores are a useful deterrent against predators.
Surrounding the Acid Crawler is a thick carapace, protecting it from Blaster-grade impacts.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Blightspawn turret. High levels of radiation are detected.
The creature's insides act as a generator for volatile, radioactive liquid, which is stored in a sac hanging from its body.
Its exterior is resilient enough to be Blaster-proof, while long-reaching feelers protect its only weak point.
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Xenology: a Blightspawn turret. High levels of radiation are detected.
The creature's insides act as a generator for volatile, radioactive liquid, which is stored in a sac hanging from its body.
Its exterior is resilient enough to be Blaster-proof, while long-reaching feelers protect its only weak point.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a species of predatory borer worms.
These giant worms live in deep burrow systems and require porous or loose soil in their environment to respire. When hunting, the worm contracts its body to create tension for a leap at unsuspecting prey.
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Xenology: a species of predatory borer worms.
These giant worms live in deep burrow systems and require porous or loose soil in their environment to respire. When hunting, the worm contracts its body to create tension for a leap at unsuspecting prey.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Blightspawn composed of highly radioactive biomass.
The creature has an incredibly resilient skull, allowing it to withstand even the most intense head-to-head collisions. Attackers attempting a frontal assault are likely to sustain significant injuries.
Weakness detected: the creature’s field of vision is severely limited due to the location and mobility of its eyes, making it vulnerable to attacks from rear angles.
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Xenology: a Blightspawn composed of highly radioactive biomass.
The creature has an incredibly resilient skull, allowing it to withstand even the most intense head-to-head collisions. Attackers attempting a frontal assault are likely to sustain significant injuries.
Weakness detected: the creature’s field of vision is severely limited due to the location and mobility of its eyes, making it vulnerable to attacks from rear angles.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An organic matter-transportation device based on Protean technology.
Unlike any Neera-made machine, it is alive and aware. In its center sits a dormant eye comprised of gene awareness cells. The eye’s delicate sensors respond to particular DNA stimuli in its proximity.
No response detected.
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An organic matter-transportation device based on Protean technology.
Unlike any Neera-made machine, it is alive and aware. In its center sits a dormant eye comprised of gene awareness cells. The eye’s delicate sensors respond to particular DNA stimuli in its proximity.
No response detected.
Gene response detected.
An organic matter-transportation device based on Protean technology.
Unlike any Neera-made machine, it is alive and aware. In its center sits a dormant eye comprised of gene awareness cells. The eye’s delicate sensors respond to particular DNA stimuli in its proximity.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: the Kindlegnat, Genus: Ignis belongs to the family Luminescidae, known for its remarkable bioluminescence and unique adaptations.
The Kindlegnat's abdomen is equipped with specialized glands capable of producing and storing nutrient-rich acidic spores.
The Kindlegnat is an essential part of the underground ecosystem. They pollinate the underground flora, help control the population of other insects, and serve as a food source for larger creatures that call the tunnels home.
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Xenology: the Kindlegnat, Genus: Ignis belongs to the family Luminescidae, known for its remarkable bioluminescence and unique adaptations.
The Kindlegnat's abdomen is equipped with specialized glands capable of producing and storing nutrient-rich acidic spores.
The Kindlegnat is an essential part of the underground ecosystem. They pollinate the underground flora, help control the population of other insects, and serve as a food source for larger creatures that call the tunnels home.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a highly aggressive member of the aerial-Octopoda family.
Miasmid’s agility and aerial maneuverability are owed to its dorsal sac and tentacles, which can be used to grasp objects or utilize the air currents to weave through the air with ease.
With its durable exterior that is only susceptible to Armor-Piercing rounds, this organism ranks among the top in the underground food chain.
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Xenology: a highly aggressive member of the aerial-Octopoda family.
Miasmid’s agility and aerial maneuverability are owed to its dorsal sac and tentacles, which can be used to grasp objects or utilize the air currents to weave through the air with ease.
With its durable exterior that is only susceptible to Armor-Piercing rounds, this organism ranks among the top in the underground food chain.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Miasmid afflicted by the Blight.
The Blight has caused severe mutations in the Miasmid. The acidic spores carried by the creature have become highly radioactive, capable of causing severe harm to anything that comes into contact with them.
Necrotic growth caused by the Blight has affected the reproductive organs of the creature, disrupting normal physiological functions and diminishing the Miasmids' reproductive capabilities.
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Xenology: a Miasmid afflicted by the Blight.
The Blight has caused severe mutations in the Miasmid. The acidic spores carried by the creature have become highly radioactive, capable of causing severe harm to anything that comes into contact with them.
Necrotic growth caused by the Blight has affected the reproductive organs of the creature, disrupting normal physiological functions and diminishing the Miasmids' reproductive capabilities.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a discolored, bulging Blightspawn resembling an eye.
As an optical organ, it is non-functional and lacks many typical features of an eye. Instead, it is filled with highly radioactive liquid, which it emits at any detected threats.
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Xenology: a discolored, bulging Blightspawn resembling an eye.
As an optical organ, it is non-functional and lacks many typical features of an eye. Instead, it is filled with highly radioactive liquid, which it emits at any detected threats.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: parasitic Blightspawn living inside the Blight Dweller’s intestines.
Its radioactive habitat has made its exterior immune to Blaster fire, while its delicate internal structure is highly susceptible to Concussive Energy.
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Xenology: parasitic Blightspawn living inside the Blight Dweller’s intestines.
Its radioactive habitat has made its exterior immune to Blaster fire, while its delicate internal structure is highly susceptible to Concussive Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A phytologist from the planet Quantis Nira’j, known for its diverse plant life.
Phytologists' work ranges from conducting research on plant physiology and genetics to studying plant communities in natural ecosystems.
The field plays a critical role in providing knowledge and tools to sustainably manage plant resources and ensure continued survival as a species.
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A phytologist from the planet Quantis Nira’j, known for its diverse plant life.
Phytologists' work ranges from conducting research on plant physiology and genetics to studying plant communities in natural ecosystems.
The field plays a critical role in providing knowledge and tools to sustainably manage plant resources and ensure continued survival as a species.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Origin: Dinn, outskirts
Enlistment: Soara
His background as a laborer has given him a strong work ethic, which he has applied to his service.
Always fascinated by the stories of the Neera Warriors, when Yarax was of age, he left his village and traveled to the capital city to enlist.
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Origin: Dinn, outskirts
Enlistment: Soara
His background as a laborer has given him a strong work ethic, which he has applied to his service.
Always fascinated by the stories of the Neera Warriors, when Yarax was of age, he left his village and traveled to the capital city to enlist.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An organism of intense Blight mass is disrupting the functions of a passageway buried underneath.
Weakness detected: Hyper-Energy, a rare and powerful energy capable of penetrating even the most hard-bitten defenses.
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An organism of intense Blight mass is disrupting the functions of a passageway buried underneath.
Weakness detected: Hyper-Energy, a rare and powerful energy capable of penetrating even the most hard-bitten defenses.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An astrobiologist of the Neera civilization.
Astrobiology explores the fundamental question of how life originated and evolved, not only on Quantis Nira’j but on other planets as well.
By studying the conditions necessary for life beyond the Neera homeworld, astrobiologists gain insights into the origins and diversity of life in the universe, including the possibility of shared ancestry with xenobiological life forms.
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An astrobiologist of the Neera civilization.
Astrobiology explores the fundamental question of how life originated and evolved, not only on Quantis Nira’j but on other planets as well.
By studying the conditions necessary for life beyond the Neera homeworld, astrobiologists gain insights into the origins and diversity of life in the universe, including the possibility of shared ancestry with xenobiological life forms.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Yarax, you saved my ass. That is for sure. That ugly thing would’ve been the end of us all. Too bad you lived, though. We’re all injured and weary and don’t want to hear another word about Jayra—nobody’s going down there. I know you saved my life, but I’ve been coughing up my guts for days. There is no way in hell I’m taking one step back towards Undermoors.
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Yarax, you saved my ass. That is for sure. That ugly thing would’ve been the end of us all. Too bad you lived, though. We’re all injured and weary and don’t want to hear another word about Jayra—nobody’s going down there. I know you saved my life, but I’ve been coughing up my guts for days. There is no way in hell I’m taking one step back towards Undermoors.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
SHITT!!! Another fuckign dead end, ALL THE WAYS ARE CLOSED—WE CANT REACH THE SURFACE The fucking BLGIUGHT!!!!! I HATE THIS PLACE Picku Up the Fucking call Division I asshoolesss!...............
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SHITT!!! Another fuckign dead end, ALL THE WAYS ARE CLOSED—WE CANT REACH THE SURFACE The fucking BLGIUGHT!!!!! I HATE THIS PLACE Picku Up the Fucking call Division I asshoolesss!...............
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Zippo contact with the other teams. People are getting antsy as we wait for any response from the surface, but I doubt the repeaters are still intact. The Blight is holding us prisoner. The corridors here are like a labyrinth, and every turn is infested with that shit... We’ve checked, and checked, triplefucking checked... There’s no way out. If things settle over time, maybe someone will come looking for us. For now, we hunker down and try to avoid the Blight...
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Zippo contact with the other teams. People are getting antsy as we wait for any response from the surface, but I doubt the repeaters are still intact. The Blight is holding us prisoner. The corridors here are like a labyrinth, and every turn is infested with that shit... We’ve checked, and checked, triplefucking checked... There’s no way out. If things settle over time, maybe someone will come looking for us. For now, we hunker down and try to avoid the Blight...
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Officer Varro Whelan of the Neera Royal genetics team, led by Ranaar Elras.
Cognitive Assessment: Severe brain damage detected.
Current Condition: Blight assimilation near completion.
Warning: Avoid close contact to prevent the spread of infection.
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Officer Varro Whelan of the Neera Royal genetics team, led by Ranaar Elras.
Cognitive Assessment: Severe brain damage detected.
Current Condition: Blight assimilation near completion.
Warning: Avoid close contact to prevent the spread of infection.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
ShitShitShit!! That’s it, I’m dead. Bram is going to kill me............ They told me, but I wouldn’t listen.... shit. Just one time I didn’t use a sweeper, just one damn time... The whole bridge is gone now. Lucky no one got hurt... that’s some nasty gas. Oh well, no need to think about fishing for the equipment. No suits, no fishing. Besides, if we had the hazard suits, it wouldn’t matter anyhow; that stuff’s fried for good.
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ShitShitShit!! That’s it, I’m dead. Bram is going to kill me............ They told me, but I wouldn’t listen.... shit. Just one time I didn’t use a sweeper, just one damn time... The whole bridge is gone now. Lucky no one got hurt... that’s some nasty gas. Oh well, no need to think about fishing for the equipment. No suits, no fishing. Besides, if we had the hazard suits, it wouldn’t matter anyhow; that stuff’s fried for good.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
In this land we were born, in this land we die.
Starmother, you gave us life, yet you wane. You gave us your strength, you gave us Starblood, but we failed to keep it from the sinners.
Guarded here rests your gift. No longer will the Protosin be blessed with its might, nor their Blight take to our lands.
In this land they were born, in this land they die.
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In this land we were born, in this land we die.
Starmother, you gave us life, yet you wane. You gave us your strength, you gave us Starblood, but we failed to keep it from the sinners.
Guarded here rests your gift. No longer will the Protosin be blessed with its might, nor their Blight take to our lands.
In this land they were born, in this land they die.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An ancient apparatus connected to a plasma receiver.
The receiver's surface has age-old traces of plasma residue, which shows similarities to the Emerald Plasma commonly used by the Neera.
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An ancient apparatus connected to a plasma receiver.
The receiver's surface has age-old traces of plasma residue, which shows similarities to the Emerald Plasma commonly used by the Neera.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An expedition miner. Born and raised in Senna, a remote desert village on the outskirts of Dinn.
Formerly employed as a drill driver in the mining operations of Dinn, extracting bioplasm from the depths of Quantis Nira’j.
The settlers of the sands are shaped by the rugged environment and tend to be fascinated with the tales of riches hidden beneath the barren sands that surround their home.
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An expedition miner. Born and raised in Senna, a remote desert village on the outskirts of Dinn.
Formerly employed as a drill driver in the mining operations of Dinn, extracting bioplasm from the depths of Quantis Nira’j.
The settlers of the sands are shaped by the rugged environment and tend to be fascinated with the tales of riches hidden beneath the barren sands that surround their home.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The insides of the urn have wholly dissolved to Protoplasm.
By an ancient belief, new life would spring forth by placing urns containing the bones of one’s kin in selected tombs. The grave was viewed as a metaphorical uterus to which all beings returned at death.
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The insides of the urn have wholly dissolved to Protoplasm.
By an ancient belief, new life would spring forth by placing urns containing the bones of one’s kin in selected tombs. The grave was viewed as a metaphorical uterus to which all beings returned at death.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An ancient matter transmitter.
The device is powered by an ancient form of energy that resonates with the Emerald Plasma, indicating a potential for compatibility with modern Neera technology.
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An ancient matter transmitter.
The device is powered by an ancient form of energy that resonates with the Emerald Plasma, indicating a potential for compatibility with modern Neera technology.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
[Ħ∫]×{Δ}øг[ђ]÷
Starmother, forever enshrined,
In your eternal rest, let this essence transcend and ignite,
Set us free from these corrupted bounds confined.
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[Ħ∫]×{Δ}øг[ђ]÷
Starmother, forever enshrined,
In your eternal rest, let this essence transcend and ignite,
Set us free from these corrupted bounds confined.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Starmother, we have given our patience to you.
If you would cease us to exist, the only choices left will be to adapt or perish.
We have agreed—and there is no return.
We will do what it takes to save our people.
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Starmother, we have given our patience to you.
If you would cease us to exist, the only choices left will be to adapt or perish.
We have agreed—and there is no return.
We will do what it takes to save our people.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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Bundled game text
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
This turret serves a dual purpose; it simultaneously acts as a hazardous warning to any intruders disturbing the hallowed place, but first and foremost, it has been keeping the halls clear from accumulating Blight.
The beam tendril emitted by the turret has the capacity to interrupt the Blight from multiplying at its limited area of influence.
As it is made of starstone, its malleability makes it relatively brittle and leaves the turret vulnerable should its shield diminish.
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This turret serves a dual purpose; it simultaneously acts as a hazardous warning to any intruders disturbing the hallowed place, but first and foremost, it has been keeping the halls clear from accumulating Blight.
The beam tendril emitted by the turret has the capacity to interrupt the Blight from multiplying at its limited area of influence.
As it is made of starstone, its malleability makes it relatively brittle and leaves the turret vulnerable should its shield diminish.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A starstone golem.
This spherical construct is hewn from rare aspotaite rock, commonly known as starstone, and is infused with technology and energy similar to entities of stellar origin.
The Sentry is capable of encasing its rock exterior within a shimmering barrier of energy. While impervious to ordinary Blaster fire, the barrier is prone to disruptions from sources of Concussive Energy.
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A starstone golem.
This spherical construct is hewn from rare aspotaite rock, commonly known as starstone, and is infused with technology and energy similar to entities of stellar origin.
The Sentry is capable of encasing its rock exterior within a shimmering barrier of energy. While impervious to ordinary Blaster fire, the barrier is prone to disruptions from sources of Concussive Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A diminutive rock guardian.
This Starstone Drone radiates powerful energy and wields it in a compact form, standing no larger than an adult Neera head.
It acts as a vigilant scout, patrolling the corridors and chambers relaying information to its fellow guardians. The aerial advantage allows the drones to access areas inaccessible to their larger, ground-bound cousins.
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A diminutive rock guardian.
This Starstone Drone radiates powerful energy and wields it in a compact form, standing no larger than an adult Neera head.
It acts as a vigilant scout, patrolling the corridors and chambers relaying information to its fellow guardians. The aerial advantage allows the drones to access areas inaccessible to their larger, ground-bound cousins.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Protean Blightspawn. Blight's influence overwhelming, assimilation complete.
The extensive growth of the Blight has entangled its limbs, revealing a weakness in its ability to maneuver within its surroundings.
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Xenology: a Protean Blightspawn. Blight's influence overwhelming, assimilation complete.
The extensive growth of the Blight has entangled its limbs, revealing a weakness in its ability to maneuver within its surroundings.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Protosin,
You are a threat to us.
Stay away and seek refuge in the shadows of your sins, else I promise you will see your blood mingle with this cursed land you swore to protect.
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Protosin,
You are a threat to us.
Stay away and seek refuge in the shadows of your sins, else I promise you will see your blood mingle with this cursed land you swore to protect.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Protean,
You chose us, you cast us aside.
We are not a threat to you, but to us all. Come and stay. I promise you will see—you will see what has become of us.
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Protean,
You chose us, you cast us aside.
We are not a threat to you, but to us all. Come and stay. I promise you will see—you will see what has become of us.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: airborne Blightspawn of Protean origin.
A predator and a vector for the Blight, potentially spreading the corrupted genetic material to other organisms.
The entity is largely constructed from the mutated ocular and neural tissues of a Protean.
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Xenology: airborne Blightspawn of Protean origin.
A predator and a vector for the Blight, potentially spreading the corrupted genetic material to other organisms.
The entity is largely constructed from the mutated ocular and neural tissues of a Protean.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a greater Blight Mind.
Its brain functions as a generator for hazardous Blight energy, which it discharges using a crimson eye fixed at the center of its frontal cortex.
This being displays a highly irregular consistency, revealing traits derived from multiple sources of neural tissue.
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Xenology: a greater Blight Mind.
Its brain functions as a generator for hazardous Blight energy, which it discharges using a crimson eye fixed at the center of its frontal cortex.
This being displays a highly irregular consistency, revealing traits derived from multiple sources of neural tissue.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The head archivist of the Neera geneticists.
As a member of the Royal council, Ranaar is both a respected scholar and a trusted advisor to the Neera monarch.
His counsel has been sought in matters of hereditary diseases, and the well-being of the Neera population.
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The head archivist of the Neera geneticists.
As a member of the Royal council, Ranaar is both a respected scholar and a trusted advisor to the Neera monarch.
His counsel has been sought in matters of hereditary diseases, and the well-being of the Neera population.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: underwater shatterbeast, known for its uncommon defense mechanism of committing suicide by autothysis.
When grappled, the Shatterbeast reacts with explosive force, sending shockwaves through the water and searing acid spores, inflicting devastating wounds upon its assailant.
The self-destructive defense mechanism is a potent deterrent against predators, ensuring the survival of others in its population.
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Xenology: underwater shatterbeast, known for its uncommon defense mechanism of committing suicide by autothysis.
When grappled, the Shatterbeast reacts with explosive force, sending shockwaves through the water and searing acid spores, inflicting devastating wounds upon its assailant.
The self-destructive defense mechanism is a potent deterrent against predators, ensuring the survival of others in its population.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a prowling Blightspawn. Formerly a Neera warrior now twisted and contorted by the corrupting influence of the Blight.
The Blight thrives as a highly adaptive and invasive organism. It is capable of infiltrating and replacing biological systems, including the neural pathways and musculature of the Neera.
The Blightstalker's behavior and decision-making processes are driven primarily by the most basic of instincts.
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Xenology: a prowling Blightspawn. Formerly a Neera warrior now twisted and contorted by the corrupting influence of the Blight.
The Blight thrives as a highly adaptive and invasive organism. It is capable of infiltrating and replacing biological systems, including the neural pathways and musculature of the Neera.
The Blightstalker's behavior and decision-making processes are driven primarily by the most basic of instincts.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a Blightspawn defying gravity.
The Blight's control over the Neera has manifested an unseen adaptation of levitation.
While granting the ability to defy gravity, the microscopic Blight tendrils have altered the Neera’s nervous system, disrupting the sense of balance and coordination—making its flight a display of uncontrolled power.
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Xenology: a Blightspawn defying gravity.
The Blight's control over the Neera has manifested an unseen adaptation of levitation.
While granting the ability to defy gravity, the microscopic Blight tendrils have altered the Neera’s nervous system, disrupting the sense of balance and coordination—making its flight a display of uncontrolled power.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a crippled Blightspawn.
The Blight has established a symbiotic relationship with the Neera's cells, altering their genetic expression and rewiring neural connections.
The bioactive compounds that reactivate dormant neural pathways and reanimate the dead motor functions have not yet become in full effect.
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Xenology: a crippled Blightspawn.
The Blight has established a symbiotic relationship with the Neera's cells, altering their genetic expression and rewiring neural connections.
The bioactive compounds that reactivate dormant neural pathways and reanimate the dead motor functions have not yet become in full effect.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: airborne Venom Fly.
At first glance, the Venom Fly is similar to its non-poisonous cousins. Its body structure retains the sleek and aerodynamic form, allowing for swift flight, and is only marginally greater in size.
However, upon reaching maturity, its specialized venom glands reach their full functional capacity and the sharp tip of its stinger starts delivering potent venom.
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Xenology: airborne Venom Fly.
At first glance, the Venom Fly is similar to its non-poisonous cousins. Its body structure retains the sleek and aerodynamic form, allowing for swift flight, and is only marginally greater in size.
However, upon reaching maturity, its specialized venom glands reach their full functional capacity and the sharp tip of its stinger starts delivering potent venom.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A pungent odor hangs in the vicinity of the home of the Venom Fly.
Harmless to its inhabitants, a layer of toxic mucus surrounds the nest’s substructure, making the vicinity of the nest a hazardous zone.
The repulsive smell of the toxic mucus wards off predators and deters curious creatures as venturing closer reeks of deadly poison. This defense mechanism ensures the nest remains undisturbed, safeguarding itself and its offspring.
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A pungent odor hangs in the vicinity of the home of the Venom Fly.
Harmless to its inhabitants, a layer of toxic mucus surrounds the nest’s substructure, making the vicinity of the nest a hazardous zone.
The repulsive smell of the toxic mucus wards off predators and deters curious creatures as venturing closer reeks of deadly poison. This defense mechanism ensures the nest remains undisturbed, safeguarding itself and its offspring.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: within the underbrush of the Undermoors lurks a stone-skinned species of camo fungi. The Armored Sporecaster has evolved a deceptive camouflage to blend seamlessly with its surroundings.
When threatened or ready to attack, the Sporecaster propels itself into the air, performing a graceful spin. While mid-air, the creature's vulnerable underside is exposed, but simultaneously, a whirlwind of corrosive energy pellets is unleashed at its foes.
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Xenology: within the underbrush of the Undermoors lurks a stone-skinned species of camo fungi. The Armored Sporecaster has evolved a deceptive camouflage to blend seamlessly with its surroundings.
When threatened or ready to attack, the Sporecaster propels itself into the air, performing a graceful spin. While mid-air, the creature's vulnerable underside is exposed, but simultaneously, a whirlwind of corrosive energy pellets is unleashed at its foes.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: the poisonous cousin of the Spine Crawler.
Most distinctive feature of the creature lies within its mouth, where it harbors an arsenal of spines.
Unlike its counterparts, its spines are not only razor-sharp but also infused with a potent venom. Each spine injects a dazing toxin upon contact, swiftly repelling even the most formidable adversaries.
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Xenology: the poisonous cousin of the Spine Crawler.
Most distinctive feature of the creature lies within its mouth, where it harbors an arsenal of spines.
Unlike its counterparts, its spines are not only razor-sharp but also infused with a potent venom. Each spine injects a dazing toxin upon contact, swiftly repelling even the most formidable adversaries.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a plant-creature hybrid.
The lifecycle of the Vaporgloom revolves around a continuous cycle of growth, release, and sacrifice. At the end of its cycle, an explosion occurs, scattering its remnants and toxic spores across the area. These reproductive units give rise to new Vaporglooms, perpetuating their existence.
The toxic spores are highly sensitive to changes in pressure and can be destabilized by Concussive Energies.
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Xenology: a plant-creature hybrid.
The lifecycle of the Vaporgloom revolves around a continuous cycle of growth, release, and sacrifice. At the end of its cycle, an explosion occurs, scattering its remnants and toxic spores across the area. These reproductive units give rise to new Vaporglooms, perpetuating their existence.
The toxic spores are highly sensitive to changes in pressure and can be destabilized by Concussive Energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: rare to the family of flying octavians, the Octarmoda is without natural predators in its habitat. It possesses a tough exoskeleton composed of highly resilient chitinite, making it impervious to the jaws and claws of the predators in the area.
While the Octarmoda's defenses are highly effective against the omni and carnivores of the Undermoors, the exception of Hyper-Energy has the potential to breach the creature's near impenetrable defenses.
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Xenology: rare to the family of flying octavians, the Octarmoda is without natural predators in its habitat. It possesses a tough exoskeleton composed of highly resilient chitinite, making it impervious to the jaws and claws of the predators in the area.
While the Octarmoda's defenses are highly effective against the omni and carnivores of the Undermoors, the exception of Hyper-Energy has the potential to breach the creature's near impenetrable defenses.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a delicate underwater habitant with a radiant, gelatinous form.
The Lumaveil generates its ethereal glow through the power of bioelectricity. Specialized cells within its body produce electrical currents that radiate light upon the surrounding waters.
Though the Lumaveil may seem fragile, it vigilantly protects its school members when faced with threats. Tiny stingers covering its body deliver mild electrical shocks, serving as a deterrent to potential predators.
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Xenology: a delicate underwater habitant with a radiant, gelatinous form.
The Lumaveil generates its ethereal glow through the power of bioelectricity. Specialized cells within its body produce electrical currents that radiate light upon the surrounding waters.
Though the Lumaveil may seem fragile, it vigilantly protects its school members when faced with threats. Tiny stingers covering its body deliver mild electrical shocks, serving as a deterrent to potential predators.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a towering embodiment of primal chaos.
Its radioactive hide makes for an impenetrable armor, rendering it impervious to conventional weaponry, defying the mightiest of assaults.
Weakness detected in the soft tissue concealed deep within its maw.
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Xenology: a towering embodiment of primal chaos.
Its radioactive hide makes for an impenetrable armor, rendering it impervious to conventional weaponry, defying the mightiest of assaults.
Weakness detected in the soft tissue concealed deep within its maw.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A sole Venomvore embryo is hosted in a gelatinous, protein-rich substance.
This substance serves multiple purposes: it cushions the egg, providing a degree of shock absorption, and maintains a stable moisture level to prevent desiccation. It also contains essential nutrients that nourish the developing embryo as it grows.
As the incubation period ends, the egg hatches, and the young Venomvore emerges, ready to embark on its own journey in the world.
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A sole Venomvore embryo is hosted in a gelatinous, protein-rich substance.
This substance serves multiple purposes: it cushions the egg, providing a degree of shock absorption, and maintains a stable moisture level to prevent desiccation. It also contains essential nutrients that nourish the developing embryo as it grows.
As the incubation period ends, the egg hatches, and the young Venomvore emerges, ready to embark on its own journey in the world.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a gnat with a specialized diet centered around venom.
Upon hatching, the Venomvore begins its life by seeking a suitable host, generally a larger organism, with which it establishes a mutualistic bond.
The Venomvore's diet primarily consists of toxemia it finds in its host. Its keen sense for locating and extracting poisonous substances makes the relationship worthwhile to many creatures living in a venomous environment.
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Xenology: a gnat with a specialized diet centered around venom.
Upon hatching, the Venomvore begins its life by seeking a suitable host, generally a larger organism, with which it establishes a mutualistic bond.
The Venomvore's diet primarily consists of toxemia it finds in its host. Its keen sense for locating and extracting poisonous substances makes the relationship worthwhile to many creatures living in a venomous environment.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
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The Orb resonates with a spectrum of powerful energies.
It is a complex amalgamation of plasma, radiation, and subatomic particles enveloped by a Blight Cradle organism, creating a controlled conduit for its power.
The spectroscopic characteristics of the Orb align closely with the known stellar energies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Starmother, we stand at the precipice of our destiny.
We acknowledge the betrayal of our Chosen, and with humility, we seek guidance from your Starblood.
If this is the way of sin, we are bound to embrace it as our name.
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Starmother, we stand at the precipice of our destiny.
We acknowledge the betrayal of our Chosen, and with humility, we seek guidance from your Starblood.
If this is the way of sin, we are bound to embrace it as our name.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Despite the regrettable consequences of the Orb treatment of Amari Saram, continued research is essential to unlock their full benefits while ensuring the safety and integrity of our Kingdom.
The Orbs' powers are vast and varied. It’s evident that they will not only revolutionize our medical advancements.
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Despite the regrettable consequences of the Orb treatment of Amari Saram, continued research is essential to unlock their full benefits while ensuring the safety and integrity of our Kingdom.
The Orbs' powers are vast and varied. It’s evident that they will not only revolutionize our medical advancements.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The path ahead is laden with opportunity; the Orbs can be our ticket to a brighter future if we dare to imagine beyond what is possible.
Our ancestors left them here for a reason. If they had meant to dispose them, would they not have? The Protean understood the value of advancement, and it is now up to us to seize that opportunity.
The Neera Kingdom deserves to thrive and rise from the oppression of our enemies.
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The path ahead is laden with opportunity; the Orbs can be our ticket to a brighter future if we dare to imagine beyond what is possible.
Our ancestors left them here for a reason. If they had meant to dispose them, would they not have? The Protean understood the value of advancement, and it is now up to us to seize that opportunity.
The Neera Kingdom deserves to thrive and rise from the oppression of our enemies.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Blight has a grip on me, and it feels like I’m fighting through fog.
Ranaar pushes for the Orbs, convinced they’ll help. Part of me wants to agree, to grasp at any hope we got, but another hesitates.
I check the crew’s faces, searching for resolve, but all I see is uncertainty. If we decide to proceed, the consequences are my burden to bear. If someone is to be held responsible for this mess, it’s the helm.
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The Blight has a grip on me, and it feels like I’m fighting through fog.
Ranaar pushes for the Orbs, convinced they’ll help. Part of me wants to agree, to grasp at any hope we got, but another hesitates.
I check the crew’s faces, searching for resolve, but all I see is uncertainty. If we decide to proceed, the consequences are my burden to bear. If someone is to be held responsible for this mess, it’s the helm.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Archives Division has made progress with the Orbs:
As we know, the pathogenic Blight aggressively mutates the victim's cells, leading to visible alterations of tissues and rapid decay of internal organs. However, the Orbs appear to mitigate these effects. In the presence of the Orbs, the affected cells do not progress to necrosis; instead, they undergo structural changes that make them stronger than before.
As time is of the essence, we must remain open even to unorthodox solutions.
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The Archives Division has made progress with the Orbs:
As we know, the pathogenic Blight aggressively mutates the victim's cells, leading to visible alterations of tissues and rapid decay of internal organs. However, the Orbs appear to mitigate these effects. In the presence of the Orbs, the affected cells do not progress to necrosis; instead, they undergo structural changes that make them stronger than before.
As time is of the essence, we must remain open even to unorthodox solutions.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
We have made the decision to prepare the Orbs at our disposal for use in treatment. Given the current state of our options, we feel it is our responsibility to explore this experimental approach.
The data provided by Division I suggests that the Orbs may grant us additional time to devise a more stable solution for the infected subjects. While mutations are likely, utilizing the Orbs should prevent the subject from enduring a slow and painful death. We will proceed cautiously and monitor all changes closely.
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We have made the decision to prepare the Orbs at our disposal for use in treatment. Given the current state of our options, we feel it is our responsibility to explore this experimental approach.
The data provided by Division I suggests that the Orbs may grant us additional time to devise a more stable solution for the infected subjects. While mutations are likely, utilizing the Orbs should prevent the subject from enduring a slow and painful death. We will proceed cautiously and monitor all changes closely.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Noticeable improvements in cognitive responses and overall vitality. Still, the Blight remains in her system, showing persistent brain wave anomalies. Despite these lingering effects, the positive changes suggest that the Orb treatment has had a beneficial impact. We believe that additional treatments could further enhance her recovery and possibly reduce the Blight's hold on her body. As we analyze the results, we must prepare for the next steps in the treatment plan. We are already discussing incorporating the ancient Protean knowledge discovered recently by the excavators.
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Noticeable improvements in cognitive responses and overall vitality. Still, the Blight remains in her system, showing persistent brain wave anomalies. Despite these lingering effects, the positive changes suggest that the Orb treatment has had a beneficial impact. We believe that additional treatments could further enhance her recovery and possibly reduce the Blight's hold on her body. As we analyze the results, we must prepare for the next steps in the treatment plan. We are already discussing incorporating the ancient Protean knowledge discovered recently by the excavators.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The patient has lost significant weight and appears increasingly frail. Cognitive functions have declined sharply; the patient often fails to recognize familiar faces.
The Blight’s impact on the nervous system is evident, with tremors and involuntary movements observed. Despite our best efforts in surgical intervention, the internal organs are failing at an alarming rate. We are now exploring experimental treatments.
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The patient has lost significant weight and appears increasingly frail. Cognitive functions have declined sharply; the patient often fails to recognize familiar faces.
The Blight’s impact on the nervous system is evident, with tremors and involuntary movements observed. Despite our best efforts in surgical intervention, the internal organs are failing at an alarming rate. We are now exploring experimental treatments.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The patient has shown signs of severe cognitive decline. The Blight is affecting brain function, leading to memory loss and confusion. The eyes are now almost completely non-responsive to light. Imaging confirms ongoing degradation of the heart and lungs. Surgical options are becoming increasingly limited. We are prioritizing comfort care and monitoring for any signs of further neurological distress.
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The patient has shown signs of severe cognitive decline. The Blight is affecting brain function, leading to memory loss and confusion. The eyes are now almost completely non-responsive to light. Imaging confirms ongoing degradation of the heart and lungs. Surgical options are becoming increasingly limited. We are prioritizing comfort care and monitoring for any signs of further neurological distress.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Headaches have escalated, with migraine seizures occurring multiple times a day, rendering the patient unable to communicate. Scans show significant atrophy in the organs of the head, particularly the eyes and the brain. Surgical interventions of the Blight tumors have shown minimal success. Our focus has shifted to pain management and palliative care.
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Headaches have escalated, with migraine seizures occurring multiple times a day, rendering the patient unable to communicate. Scans show significant atrophy in the organs of the head, particularly the eyes and the brain. Surgical interventions of the Blight tumors have shown minimal success. Our focus has shifted to pain management and palliative care.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
We’ve started radiation sweeps to decontaminate the outpost. Initial results are promising; the sweeps are killing the airborne spores. Still, the Blight growth itself does not seem affected by the radiation.
If we can safely remove the sources of the growth, we may be able to stop the infections from spreading any further.
Given the severity of the situation, swift disposal of the deceased is necessary to protect the well-being of our remaining personnel.
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We’ve started radiation sweeps to decontaminate the outpost. Initial results are promising; the sweeps are killing the airborne spores. Still, the Blight growth itself does not seem affected by the radiation.
If we can safely remove the sources of the growth, we may be able to stop the infections from spreading any further.
Given the severity of the situation, swift disposal of the deceased is necessary to protect the well-being of our remaining personnel.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Something is off at the Outpost. We’ve been left here by ourselves for a good while now, and that damned supply run was supposed to have arrived days ago. I tried to get the warriors to budge, to plan a trip back, but they just sit there, clinging to their precious "protocol." Idiots.
We're running low on rations, and these drills don’t spin on willpower alone. I’m not gonna stick around much longer. Give it a day or two, and if nothing changes, I’m packing up and heading to the Outpost myself.
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Something is off at the Outpost. We’ve been left here by ourselves for a good while now, and that damned supply run was supposed to have arrived days ago. I tried to get the warriors to budge, to plan a trip back, but they just sit there, clinging to their precious "protocol." Idiots.
We're running low on rations, and these drills don’t spin on willpower alone. I’m not gonna stick around much longer. Give it a day or two, and if nothing changes, I’m packing up and heading to the Outpost myself.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
I spent the day collecting new samples of the Blight, a task that felt increasingly futile. Every time I think I’ve grasped its nature, I discover I have but scratched the surface. Presenting my findings to the team have felt like trying to explain a nightmare. They look to me for answers, but I have none to give. Each passing day, the Blight feels more like an intelligent entity, intent on consuming us all.
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I spent the day collecting new samples of the Blight, a task that felt increasingly futile. Every time I think I’ve grasped its nature, I discover I have but scratched the surface. Presenting my findings to the team have felt like trying to explain a nightmare. They look to me for answers, but I have none to give. Each passing day, the Blight feels more like an intelligent entity, intent on consuming us all.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
I find myself trapped in a cycle of documentation. The Blight is now haunting my every entry. I spent hours cataloging reports of crew members succumbing to strange symptoms—coughs, rashes, paranoia. It feels wrong to write about it, like I’m recording a death sentence. I can’t help but wonder if we’re the last pages of a forgotten story, doomed to fade into the dark.
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I find myself trapped in a cycle of documentation. The Blight is now haunting my every entry. I spent hours cataloging reports of crew members succumbing to strange symptoms—coughs, rashes, paranoia. It feels wrong to write about it, like I’m recording a death sentence. I can’t help but wonder if we’re the last pages of a forgotten story, doomed to fade into the dark.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
It was an accident, damn it! An accident... It was just sitting there... WHY DID HE LEAVE IT THERE! Just so freaking curious aren’t I...? Good job Lerin, good job........ I was not supposed to have read that... How do I get out of this one.... Maybe he’ll go easy on me if I just confess, he’s going to find out anyway. Shit! You don’t just leave stuff connected to the Old Bloodline lying about!
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It was an accident, damn it! An accident... It was just sitting there... WHY DID HE LEAVE IT THERE! Just so freaking curious aren’t I...? Good job Lerin, good job........ I was not supposed to have read that... How do I get out of this one.... Maybe he’ll go easy on me if I just confess, he’s going to find out anyway. Shit! You don’t just leave stuff connected to the Old Bloodline lying about!
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The Orb treatment for Captain Amari is working, and we’re all relieved to see her getting better. It feels like we finally have some hope in this dark time. Still, we haven’t started preparing the Orbs at our disposal to help the other infected. When I brought it up, Ranaar just waved it off as a bad idea. A bad idea? What are we saving them for!? Are we really going to sit on this potential while our friends suffer? We all know the risks of unknown long-term effects, but these people are dying! We can’t just reserve these Orbs for some hypothetical future use! I need to find a way to convince Ranaar. We have the means to save lives, and we must act now.
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The Orb treatment for Captain Amari is working, and we’re all relieved to see her getting better. It feels like we finally have some hope in this dark time. Still, we haven’t started preparing the Orbs at our disposal to help the other infected. When I brought it up, Ranaar just waved it off as a bad idea. A bad idea? What are we saving them for!? Are we really going to sit on this potential while our friends suffer? We all know the risks of unknown long-term effects, but these people are dying! We can’t just reserve these Orbs for some hypothetical future use! I need to find a way to convince Ranaar. We have the means to save lives, and we must act now.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a swirling sphere of Blight vapor.
Highly noxious vaporoid, capable of infecting any organic matter it encounters, leading to rapid decay of both body and mind.
Weakness detected: the unstable composition of the vapor could be disrupted by a controlled burst of Pulse Energy.
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Xenology: a swirling sphere of Blight vapor.
Highly noxious vaporoid, capable of infecting any organic matter it encounters, leading to rapid decay of both body and mind.
Weakness detected: the unstable composition of the vapor could be disrupted by a controlled burst of Pulse Energy.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Starmother,
Your blood remains with us.
They now encircle our land, safe in the care of our guardians.
The ruiners of this world lie not dead but still in the silence of your grave. In our deeds, we bound this world from their Blight.
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Starmother,
Your blood remains with us.
They now encircle our land, safe in the care of our guardians.
The ruiners of this world lie not dead but still in the silence of your grave. In our deeds, we bound this world from their Blight.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Little affected by time or wear.
Dim levels of energy detected at the tips of the blade, reminiscent of stellar energies.
Traces of blood match Protean DNA.
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Little affected by time or wear.
Dim levels of energy detected at the tips of the blade, reminiscent of stellar energies.
Traces of blood match Protean DNA.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a deceased Protean Blightspawn.
The body is covered in a thick layer of Blight growth, obscuring its original form.
Extensive necrosis and severe radiation burn patterns on the skin illustrate ancient trauma.
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Bundled game text
Xenology: a deceased Protean Blightspawn.
The body is covered in a thick layer of Blight growth, obscuring its original form.
Extensive necrosis and severe radiation burn patterns on the skin illustrate ancient trauma.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a deceased Protean Blightspawn.
Multiple fractures in the rib cage. Bone protrusions have severed the internal organs.
Blight tendrils emerging from the torso indicate advanced stages of mutation. The preservation effects of the Blight have overridden natural decay processes.
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Bundled game text
Xenology: a deceased Protean Blightspawn.
Multiple fractures in the rib cage. Bone protrusions have severed the internal organs.
Blight tendrils emerging from the torso indicate advanced stages of mutation. The preservation effects of the Blight have overridden natural decay processes.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a deceased Protean Blightspawn.
The corpse is partially disintegrated, with evidence of both Blight and radiation-induced decay.
Parts of the body have preserved despite years of environmental exposure.
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Xenology: a deceased Protean Blightspawn.
The corpse is partially disintegrated, with evidence of both Blight and radiation-induced decay.
Parts of the body have preserved despite years of environmental exposure.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a deceased Protean Blightspawn.
The Blight has consumed the head of the individual, hollowing out the ocular organs and the brain.
Unknown xenocytes and biochemicals are being secreted into the remaining tissues by the invading Blight growth.
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Bundled game text
Xenology: a deceased Protean Blightspawn.
The Blight has consumed the head of the individual, hollowing out the ocular organs and the brain.
Unknown xenocytes and biochemicals are being secreted into the remaining tissues by the invading Blight growth.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a deceased Protean Blightspawn.
Evidence of multiple internal ruptures, due to rapid cellular mutation.
Hardened tissues and altered cellular structure have made the corpse resilient to decay.
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Bundled game text
Xenology: a deceased Protean Blightspawn.
Evidence of multiple internal ruptures, due to rapid cellular mutation.
Hardened tissues and altered cellular structure have made the corpse resilient to decay.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Captain Amari Saram, the daughter of the Queen, Nedessa Saram, and heir to the Throne of the Neera.
Blight assimilation level: High. Severe psychological instability detected.
Subject’s energy core power cycles generate repulsive force fields, repelling all Blaster fire.
Weakness detected: the cycles of energy leave the fields temporarily vulnerable to disruptions from equal Concussive Energy countermeasures.
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Captain Amari Saram, the daughter of the Queen, Nedessa Saram, and heir to the Throne of the Neera.
Blight assimilation level: High. Severe psychological instability detected.
Subject’s energy core power cycles generate repulsive force fields, repelling all Blaster fire.
Weakness detected: the cycles of energy leave the fields temporarily vulnerable to disruptions from equal Concussive Energy countermeasures.
Captain Amari Saram, the daughter of the Queen, Nedessa Saram, and heir to the Throne of the Neera.
Psychological deterioration detected, Blight assimilation: critical.
Warning: Subject at high risk of total identity loss. Immediate intervention required to prevent irreversible damage.
The daughter of Queen Nedessa Saram and heir to the Throne of the Neera. Renowned for her exceptional skills and intellect, Amari has emerged as one of the Kingdom's foremost archaeologists, dedicated to uncovering the rich history and ancient secrets of the Neera.
From a young age, Amari exhibited a profound passion for exploration and history, often accompanying her advisor Atael on Royal expeditions. Her extensive training has equipped her with a keen understanding of ancient cultures, artifacts, and the significance of preserving cultural heritage.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Starmother, you are here for us.
I do not consider us as a threat. I do not think you would fight us. You would not know what it would take to stop us. You would not want to cause our people more suffering than you already have.
Why do you curse us—are you not satisfied with us?
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Starmother, you are here for us.
I do not consider us as a threat. I do not think you would fight us. You would not know what it would take to stop us. You would not want to cause our people more suffering than you already have.
Why do you curse us—are you not satisfied with us?
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Xenology: a massive amalgamation of thousands of Protean irrevocably fused together by the Blight.
Immense levels of radiation: Repulsion field emitters detected in the retinal tissue.
Concentrated attacks aimed at the soft tissue of its Blight Eyes could temporarily weaken it, providing an opening for striking at its Heart.
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Bundled game text
Xenology: a massive amalgamation of thousands of Protean irrevocably fused together by the Blight.
Immense levels of radiation: Repulsion field emitters detected in the retinal tissue.
Concentrated attacks aimed at the soft tissue of its Blight Eyes could temporarily weaken it, providing an opening for striking at its Heart.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Did we not fear the end, Starmother?
A thousand daughters and sons, blessed by your blood, gave our fate an answer.
As the ash of our world falls over us, you have shown death is not the end—the end is the beginning.
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Bundled game text
Did we not fear the end, Starmother?
A thousand daughters and sons, blessed by your blood, gave our fate an answer.
As the ash of our world falls over us, you have shown death is not the end—the end is the beginning.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Missing internal organs.
Untainted genetic material has been extracted and transferred to the adjacent infant gestation tank.
Presence of the Blight gene is slighty suppressed.
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Bundled game text
Missing internal organs.
Untainted genetic material has been extracted and transferred to the adjacent infant gestation tank.
Presence of the Blight gene is slighty suppressed.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
The genetic code has undergone significant alterations, resulting in a structure that is markedly distinct from any pure Protean.
Signs of the Blight gene have greatly diminished.
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Bundled game text
The genetic code has undergone significant alterations, resulting in a structure that is markedly distinct from any pure Protean.
Signs of the Blight gene have greatly diminished.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Lifeless Protean descendant, all biological processes ceased.
The genetic material received from its progenitors has nulled the Blight gene mutations of the internal organs.
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Bundled game text
Lifeless Protean descendant, all biological processes ceased.
The genetic material received from its progenitors has nulled the Blight gene mutations of the internal organs.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An access code carried by your Servo Bot, received from a grievously wounded warrior called Yarax. Use the Servo Bot scanner to open any Branch I Access lock.
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Bundled game text
An access code carried by your Servo Bot, received from a grievously wounded warrior called Yarax. Use the Servo Bot scanner to open any Branch I Access lock.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An access code carried by your Servo Bot, transferred from Nyra, one of the excavators of the Neera Expedition. Use the Servo Bot scanner to open any Site Access lock.
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Bundled game text
An access code carried by your Servo Bot, transferred from Nyra, one of the excavators of the Neera Expedition. Use the Servo Bot scanner to open any Site Access lock.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An access code carried by your Servo Bot, transferred from an abandoned Servo Bot belonging to Varro. Use the Servo Bot scanner to open any Supervisor Access lock.
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Bundled game text
An access code carried by your Servo Bot, transferred from an abandoned Servo Bot belonging to Varro. Use the Servo Bot scanner to open any Supervisor Access lock.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An access code carried by your Servo Bot, discovered from a Servo Bot left to its own devices in the quarters of Captain Amari. Use the Servo Bot scanner to open any Prime Access lock.
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Bundled game text
An access code carried by your Servo Bot, discovered from a Servo Bot left to its own devices in the quarters of Captain Amari. Use the Servo Bot scanner to open any Prime Access lock.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Grants its host the skill to recover Lifeblood, healing wounds, purifying the body of any Deadly Toxins, and momentarily shielding it from damage.
This Orb not only saved you from certain death but has also made you stronger and more capable than before. Limber frame: while crawling press the jump button to perform a quick rolling maneuver to avoid danger. Strong grip and footing: when falling, lean against a wall to slide along it, and press jump to perform a wall jump.
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Grants its host the skill to recover Lifeblood, healing wounds, purifying the body of any Deadly Toxins, and momentarily shielding it from damage.
This Orb not only saved you from certain death but has also made you stronger and more capable than before. Limber frame: while crawling press the jump button to perform a quick rolling maneuver to avoid danger. Strong grip and footing: when falling, lean against a wall to slide along it, and press jump to perform a wall jump.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Grants its host the skill to emit a wave of Concussive Energy that deals Pulse Damage, destroys enemy projectiles and enemy shields. It may also be used mid-air to extend jump distance.
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Bundled game text
Grants its host the skill to emit a wave of Concussive Energy that deals Pulse Damage, destroys enemy projectiles and enemy shields. It may also be used mid-air to extend jump distance.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage.
Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.
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Bundled game text
Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage.
Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Grants its host the skill to take off with immense hypersonic speed, generating Hyper-Energy capable of punching through even the toughest of defenses.
Holding down the skill button extends the length of the flight.
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Bundled game text
Grants its host the skill to take off with immense hypersonic speed, generating Hyper-Energy capable of punching through even the toughest of defenses.
Holding down the skill button extends the length of the flight.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Grants its host bolstered Blasters and the skill to passively regenerate Bioplasm. This Orb carries the combined wisdom of the Neera and their Protean ancestors to combat the effects of the Blight.
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Bundled game text
Grants its host bolstered Blasters and the skill to passively regenerate Bioplasm. This Orb carries the combined wisdom of the Neera and their Protean ancestors to combat the effects of the Blight.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Standard and reliable from short to long range, the Blaster of the Neera Elites features Semi-Auto Firing with a powerful Charged Blast of Emerald Plasma.
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Bundled game text
Standard and reliable from short to long range, the Blaster of the Neera Elites features Semi-Auto Firing with a powerful Charged Blast of Emerald Plasma.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A Wall-Piercing Blaster mutation. Fires a single extending spike that penetrates any wall or obstacle. Charge and release to unleash a devastating flurry of spikes.
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Bundled game text
A Wall-Piercing Blaster mutation. Fires a single extending spike that penetrates any wall or obstacle. Charge and release to unleash a devastating flurry of spikes.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An Explosive Blaster mutation. Fires a large single shot of Emerald Plasma, which explodes on contact or in mid-air when fire is pressed. Charge and release to increase both Range and Power.
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Bundled game text
An Explosive Blaster mutation. Fires a large single shot of Emerald Plasma, which explodes on contact or in mid-air when fire is pressed. Charge and release to increase both Range and Power.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A Chaining Blaster mutation that fires a stream of Emerald Plasma. Upon contact, the stream splits, dealing damage to multiple nearby targets. Prolonged firing may overheat the Emerald Plasma reserves.
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Bundled game text
A Chaining Blaster mutation that fires a stream of Emerald Plasma. Upon contact, the stream splits, dealing damage to multiple nearby targets. Prolonged firing may overheat the Emerald Plasma reserves.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Upgrades the Protocannon skill with the ability to prepare a devastating Charge Blast that fires a barrage of Protocannon projectiles.
Hold the fire button to prepare a Charge Blast, then hold the Secondary Skill button to switch to Protocannon Barrage. Release the fire button to execute the barrage.
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Upgrades the Protocannon skill with the ability to prepare a devastating Charge Blast that fires a barrage of Protocannon projectiles.
Hold the fire button to prepare a Charge Blast, then hold the Secondary Skill button to switch to Protocannon Barrage. Release the fire button to execute the barrage.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A device modified from the surgical instrument Biogenetic-ray Separator, it employs a sophisticated algorithm interpreter to generate a Biogenetic-ray combined from multiple sources.
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Bundled game text
A device modified from the surgical instrument Biogenetic-ray Separator, it employs a sophisticated algorithm interpreter to generate a Biogenetic-ray combined from multiple sources.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
An access verification device for the employees of the Expedition, the Passkey Scanner operates by verifying an employee's access level through their Servo Bot. Each Servo Bot is equipped with a secure storage system that holds unique passkeys. The Servos are linked to the device through a scanning procedure and checked against a centralized database of authorized access levels.
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Bundled game text
An access verification device for the employees of the Expedition, the Passkey Scanner operates by verifying an employee's access level through their Servo Bot. Each Servo Bot is equipped with a secure storage system that holds unique passkeys. The Servos are linked to the device through a scanning procedure and checked against a centralized database of authorized access levels.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
A fuse suitable for a wide range of elevator systems, featuring remote Servo Bot control. Servo operators can easily check the status of a Lift Fuse and carry out reactivation as needed.
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A fuse suitable for a wide range of elevator systems, featuring remote Servo Bot control. Servo operators can easily check the status of a Lift Fuse and carry out reactivation as needed.
The text below is the game’s own localized description. Numeric balance, unlock locations and availability require separate gameplay checks.
Standard and reliable from short to long range, the Blaster of the Neera Elites features Semi-Auto Firing with a powerful Charged Blast of Emerald Plasma.
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Bundled game text
Standard and reliable from short to long range, the Blaster of the Neera Elites features Semi-Auto Firing with a powerful Charged Blast of Emerald Plasma.
Increase the charged projectile damage
Increase the projectile damage
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
A Wall-Piercing Blaster mutation. Fires a single extending spike that penetrates any wall or obstacle. Charge and release to unleash a devastating flurry of spikes.
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Bundled game text
A Wall-Piercing Blaster mutation. Fires a single extending spike that penetrates any wall or obstacle. Charge and release to unleash a devastating flurry of spikes.
Increase the spire damage
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
An Explosive Blaster mutation. Fires a large single shot of Emerald Plasma, which explodes on contact or in mid-air when fire is pressed. Charge and release to increase both Range and Power.
Inspect record
Bundled game text
An Explosive Blaster mutation. Fires a large single shot of Emerald Plasma, which explodes on contact or in mid-air when fire is pressed. Charge and release to increase both Range and Power.
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
A Chaining Blaster mutation that fires a stream of Emerald Plasma. Upon contact, the stream splits, dealing damage to multiple nearby targets. Prolonged firing may overheat the Emerald Plasma reserves.
Inspect record
Bundled game text
A Chaining Blaster mutation that fires a stream of Emerald Plasma. Upon contact, the stream splits, dealing damage to multiple nearby targets. Prolonged firing may overheat the Emerald Plasma reserves.
Increase the wave damage
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
Resting in these chambers saves progress,
refills Lifeblood and Bioplasm, replenishes Lifeblood Charges
and allows Protoplasm consumption to boost available skills.
Upon death, revival occurs in the last chamber
where you rested.
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
Grants its host the skill to emit a wave of Concussive Energy that deals Pulse Damage, destroys enemy projectiles and enemy shields. It may also be used mid-air to extend jump distance.
Inspect record
Bundled game text
Grants its host the skill to emit a wave of Concussive Energy that deals Pulse Damage, destroys enemy projectiles and enemy shields. It may also be used mid-air to extend jump distance.
Increase the pulse damage
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage.
Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.
Inspect record
Bundled game text
Grants its host the skill to envelop themselves in dark armor that reflects any incoming Damage.
Freezing Cold, Corrosive Gas and Deadly Toxins pose little threat to the wearer.
Decrease the Bioplasm usage on hit
Increase the reflected damage on hit
Increase the area damage interval
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.
Grants its host the skill to take off with immense hypersonic speed, generating Hyper-Energy capable of punching through even the toughest of defenses.
Holding down the skill button extends the length of the flight.
Inspect record
Bundled game text
Grants its host the skill to take off with immense hypersonic speed, generating Hyper-Energy capable of punching through even the toughest of defenses.
Holding down the skill button extends the length of the flight.
Decrease the Bioplasm usage
Increase the radius and damage on impact
Inventory description and upgrade directions from the game files. No invented DPS or tier ranking.