Wave Flyer: Non-Aggressive Evasive Wildlife
Wave Flyer dossier: non-aggressive evasive wildlife, documented behavior, acquisition clues and linked original game-file evidence.
FAQ
What weakness does Wave Flyer’s scan confirm?
Where does the evidence place Wave Flyer?
What do the records establish?
| Field | Documented information |
|---|---|
| Display name | Wave Flyer |
| Weakness / defense clue | Evasive movement; no damage weakness specified. |
| Acquisition / habitat | Airborne flying-octopoda; no region is specified. |
How can you apply this clue?
Identify it before treating every airborne silhouette as a threat. If observing its movement for aim practice, separate that practice from a claim that the creature must be defeated to progress.
What acquisition or encounter clues exist?
Airborne flying-octopoda; no region is specified.
The 1 linked record below is retained under one entity. A scan identifies a subject; a pickup message describes an acquisition effect. Neither alone establishes a route, current-save access or availability in the Demo. Use the exploration notebook to record an actual in-game observation.
What remains unverified?
Non-aggressive does not supply a tested collision rule. Octarmoda has its own armor description and should not inherit this entry’s defenses.
The application suggestions above are editorial interpretations of the linked text, not a measured playthrough. The source coverage guide explains the distinction.
Which guides and entities connect to this?
Original game-file evidence
Original localized game text. Expand a record to inspect its wording and source identifiers.
Wave FlyerWaveFlyer
Xenology: a non-aggressive airborne member of the flying-octopoda family. Wave Flyer's defenses are its speed and evasive body maneuvers, which tend to leave predators befuddled and unwilling to hunt.
- Source table
GUI/ScanningInfo/ScanInfosLocalized- Text keys
- WaveFlyer_0 · WaveFlyer_1
Related Articles
abilities
Moadra Movement: Crawl Roll, Wall Jump and Mid-Air Extensions
Read the actual movement instructions for crawl rolling, wall sliding, wall jumps and Protopulse jump extension, with later abilities separated from Demo access.
abilities
Blightwalker: Wing-Assisted Leap & Guardian Passage
Read the Blightwalker Orb’s wing-assisted mid-air leap and Guardian passage statement, with a clear distinction from Protopulse and Hyper Rush movement.
abilities
Heal Lifeblood: Healing, Toxin Purification & Immunity
Heal Lifeblood’s inventory and menu confirm healing, toxin purification, temporary protection, charge refills and three distinct upgrade directions.
Was this helpful?
Thanks for the feedback!