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Moadra Completion Guide: Optional Scans, Inventory & Achievements

Separate optional scans, inventory completion and 22 bundled achievement conditions, including the exact under-three-hours and no-death wording.

10/23/2026 Demo / 2026-10 Moadra Wiki Last updated: 10/23/2026 3 min read

Why can a scanned entry fail to raise the percentage?

The OptionalScanTT interface key explicitly says entries marked with an asterisk do not affect scan progress. The log also has distinct scan and inventory progress labels. A raw count of everything you can read or scan is therefore not a reliable substitute for the in-game percentage.

The databank adds another distinction: its 550 references include inventory variants and image-only assets. They are useful references, not 550 required discoveries. The area index similarly counts serialized actors, not collected items.

Which completion conditions are separate?

Bundled condition Required wording in the menu
Servo Bot Ace 100% Scan Progress
Perfected 100% Inventory Progress
The Gist of It All Protoplasm Gists
Master of Blasters All Blasters
Boosted! All Boosters
Mission Complete Complete the game
Super Speed Run Complete the game in less than three hours
Immortal Complete the game without dying

“Less than three hours” should not be rewritten as “three hours or less.” The files do not establish timer pause behavior, death recovery rules, save-reload effects or whether a failed challenge can be repaired. Do not delete progress to test an unsupported interpretation.

What do the combat conditions suggest?

Feed the Weeds, Wall Surgery and Volatile Flight name enemy-assisted kills using Caustic Creepers, a Wall Surger and a Blightwing respectively. Collateral Damage names exploding a Bioplasm Battery, Lifeblood Egg or Cargobox to defeat an enemy. Resourceful Warrior specifies at least 20 enemies with a single Protopulse.

These descriptions identify a required event, not a proven farming location. Check the target’s scan and energy interaction first. No reliable count of simultaneous live enemies has been derived from the map exports.

How should rescue and story conditions be handled?

Some conditions reveal bosses or late-story events. They remain behind a separate disclosure in the field planner. The rescue condition names completing the game after bringing all stranded Neera aboard the Expedition Spaceship. Counting named NPCs in a package would not prove the rescue roster or its activation conditions.

Use the planner to record what your run has actually confirmed. Your browser checks neither write Steam achievements nor read the game save. This page does not claim that all bundled conditions can be completed in the Demo.

Sources: GUIInfosLocalized OptionalScanTT, ScanProgress, InventoryProgress, 008–021 achievement title/condition keys, and 000EliteExplorer. See source limits before using them as a route plan.

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