Dreadsurge: Blaster-Proof Exterior & Guarded Weak Point
Dreadsurge dossier: blaster-proof exterior & guarded weak point, documented behavior, acquisition clues and linked original game-file evidence.
FAQ
What weakness does Dreadsurge’s scan confirm?
Where does the evidence place Dreadsurge?
What do the records establish?
| Field | Documented information |
|---|---|
| Display name | Dreadsurge |
| Weakness / defense clue | Only weak point guarded by long feelers; exterior is Blaster-proof. |
| Acquisition / habitat | Radioactive Blightspawn turret; no fixed site named. |
How can you apply this clue?
Scan the hanging sac and surrounding feelers before selecting an angle. A guarded weak point suggests observing obstruction, not assuming that every visible sac hit bypasses the defense.
What acquisition or encounter clues exist?
Radioactive Blightspawn turret; no fixed site named.
The 1 linked record below is retained under one entity. A scan identifies a subject; a pickup message describes an acquisition effect. Neither alone establishes a route, current-save access or availability in the Demo. Use the exploration notebook to record an actual in-game observation.
What remains unverified?
The scan does not state which attack opens the guard, its timing or a guaranteed sac-explosion interaction.
The application suggestions above are editorial interpretations of the linked text, not a measured playthrough. The source coverage guide explains the distinction.
Which guides and entities connect to this?
Original game-file evidence
Original localized game text. Expand a record to inspect its wording and source identifiers.
DreadsurgeBlobShooter
Xenology: a Blightspawn turret. High levels of radiation are detected. The creature's insides act as a generator for volatile, radioactive liquid, which is stored in a sac hanging from its body. Its exterior is resilient enough to be Blaster-proof, while long-reaching feelers protect its only weak point.
- Source table
GUI/ScanningInfo/ScanInfosLocalized- Text keys
- BlobShooter_0 · BlobShooter_1
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