Blight vine: Radiation & Blight Shelter
Blight vine dossier: radiation & blight shelter, documented behavior, acquisition clues and linked original game-file evidence.
FAQ
What weakness does Blight vine’s scan confirm?
Where does the evidence place Blight vine?
What do the records establish?
| Field | Documented information |
|---|---|
| Display name | Blight vine |
| Weakness / defense clue | No attack weakness specified; low radiation detected. |
| Acquisition / habitat | Surface Blight growth; no room or coordinate is named. |
How can you apply this clue?
Use the scan to distinguish a vine from the cultist it shelters. Treat the radiation observation as a reason to inspect the surrounding hazard, rather than proof of a damage-per-second value.
What acquisition or encounter clues exist?
Surface Blight growth; no room or coordinate is named.
The 1 linked record below is retained under one entity. A scan identifies a subject; a pickup message describes an acquisition effect. Neither alone establishes a route, current-save access or availability in the Demo. Use the exploration notebook to record an actual in-game observation.
What remains unverified?
The scan supplies neither a destruction method nor a drop. Low radiation does not quantify safe contact time.
The application suggestions above are editorial interpretations of the linked text, not a measured playthrough. The source coverage guide explains the distinction.
Which guides and entities connect to this?
- Blight Cultist
- Enemy weakness comparison
- Damage and energy terms
- Combat practice
- Scanning and logbook
Original game-file evidence
Original localized game text. Expand a record to inspect its wording and source identifiers.
Blight vineParasiteCreeper
An unknown species of creeping vine-fungi. Its ground vines leech the moisture and nutrients from the vibrant Blight growth developed on the surfaces. Low radiation levels are present.
- Source table
GUI/ScanningInfo/ScanInfosLocalized- Text keys
- ParasiteCreeper_0 · ParasiteCreeper_1
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